Poll: Do You use sub mods?

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  1. #1
    Member Member Alexandros_III's Avatar
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    Default Sub Mods

    How many people think that sub mods are worth using? I have never bothered.
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    There are only subtle deceptions.

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  2. #2

    Default Re: Sub Mods

    How about: I run my own modifications on top of the original?
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  3. #3
    Member Member Satyros's Avatar
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    Default Re: Sub Mods

    Definetely yes , if you can't see a reason for this I have three words for you which should be convincing enough to start experimenting with submods .

    Force Diplomacy Minimod .

    Satyros
    Smell the battle in the wind, before you see us.Winterhorde of furyride, the wind will lead us.

  4. #4
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: Sub Mods

    It depends solely upon you. If you want my oppinion, you can use many submods that will enhance your gaming experience. I will number certain submods that I personally enjoy:
    1) Force Diplomacy Minimod. If you are a roleplay-er, this one is a must.
    2) AI Battle Formations Minimod. Just gives the AI a better tactical ability, but don't expect any miracles.
    3) Command Stars and Corsus Honorum Minimod. I use this one solely because it gives Command Stars easier. I hate it if a Strategos of mine that has won so many victories has less than 5 stars.
    4) Extended Offices Minimod. I like this mainly for RPing reasons.
    5) City Mod. Excellent mod, gives some bonuses to several buildings, enables paved roads for some barbaroi and keeps population growth in check by allowing only specific cities to grow into Huge size. The latter can be modified at will and can be done even in mid-campaign being savegame compatible.
    6) Roma Surrectum textures. Not really a minimod, rather than the collection of files you have to put in a specific folder in order to get RS' campaign map textures. They look absolutely gorgeous.

    There are probably others I miss, but I suggest you take a look yourself and try/judge later.

    Maion
    ~Maion

  5. #5

    Default Re: Sub Mods

    yes i do use submods, they provide the little details that make a good game even better
    Last edited by Mediteran; 06-26-2009 at 21:24.

  6. #6
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Sub Mods

    Dont forget EB for BI or EB for Alex... they DO have a miracle (although tiny) against wandering 1 unit ai army...

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  7. #7
    Member Member Chris1959's Avatar
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    Default Re: Sub Mods

    Most definately. Though being somewhat lazy, I use Lz3's mod pack that does it all in one go!
    City mod is a must especially if you like playing the "civilised" factions.
    AI formation mods help.
    Forced diplomacy is a real help.
    For Romans the allied legion mod is a must.

    And do they make the game less stable? I don't think so I've played right through to AD14 and had very few CTD's and none were critical.
    "Tell them I said something......"
    Pancho Villa
    Completed; Rome AD14!

  8. #8
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
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    Default Re: Sub Mods

    I don't think I could even dream of playing without the City Mod. And the minimod pack is a very nice addition and spices up gameplay.

    Overall I think EB is better two-fold with at least Force Diplomacy and the City Mod, but that's just IMO.
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