Results 1 to 12 of 12

Thread: AI Watch Towers

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Valion's Avatar
    Join Date
    Sep 2008
    Location
    San Juan
    Posts
    303

    Default Re: AI Watch Towers

    Haha that's exactly what happened, a turn before a Huge battle the AI build a watchower Lol
    Current Campaigns






    "tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"

  2. #2
    Member Member ARCHIPPOS's Avatar
    Join Date
    May 2009
    Location
    Argive homeland...
    Posts
    268

    Default Re: AI Watch Towers

    weeeeell i have no complains abt that...from what i've seen the AI tends to build watchtowers on hills, pockets of land that go deep into your territory etc... one thing i have thought is it would be nice to be able to scrap those watchtowers for some money once you've conquered a region ... get some mnai instead of a tower in a place where you don't actually need one
    Ongoing Campaigns: Baktria, Casse, Koinon Hellenon, Pahlava.

    Abandoned/Failed Campaigns: Aedui-Epeiros-Pontos-Saba-Saka Rauka-Sauromatae. (I'll be back though!)

  3. #3

    Default Re: AI Watch Towers

    Quote Originally Posted by ARCHIPPOS View Post
    weeeeell i have no complains abt that...from what i've seen the AI tends to build watchtowers on hills, pockets of land that go deep into your territory etc... one thing i have thought is it would be nice to be able to scrap those watchtowers for some money once you've conquered a region ... get some mnai instead of a tower in a place where you don't actually need one
    Agree

  4. #4
    Guest Aemilius Paulus's Avatar
    Join Date
    Aug 2008
    Location
    Russia/Europe in the summer, Florida rest of the time
    Posts
    3,473

    Thumbs up Re: AI Watch Towers

    Quote Originally Posted by Mikhail Mengsk View Post
    Agree
    Not to mention, when AI places them in crucial chokepoints where you would usually builds forts...

  5. #5

    Default Re: AI Watch Towers

    Quote Originally Posted by Aemilius Paulus View Post
    Not to mention, when AI places them in crucial chokepoints where you would usually builds forts...
    Yeah I hate that, although it's nice sometimes when you can see the watchtower on the battlemap

    I've never seen the AI build a fort myself, with rtw.exe or alx.exe. do they ever make them?

  6. #6

    Default Re: AI Watch Towers

    I wonder if this is linked with the changing of fort costs to 0 Mnai. I can't remember if they were ever built in vanilla, so it could be to do with something weird in the AI.

  7. #7
    Member Member Valion's Avatar
    Join Date
    Sep 2008
    Location
    San Juan
    Posts
    303

    Default Re: AI Watch Towers

    I once recalled the AI build a fort in Vanilla, well the Gauls did anyway.
    Current Campaigns






    "tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO