Quote Originally Posted by Vladimir View Post
Reviewing the status and orders thread confirms my fears. We have settlements building a grain exchange first and roads fourth or even eighth! Trade moves along roads in this game. The purpose of settlements is to produce income for the faction. We'll have a new Senechal before we even have roads, not to mention markets and sea trade.

Is this how it worked in previous games? How was the faction funded?

France is woefully underdeveloped in this game.
The King's edict has to be kept in mind as well; it requires structures to be built before recruitment takes place. That's why I left my build order as it is, I wanted to free AG's hand to put things in the correct order within the structure of the King's edict. I hope that's clear in the way I wrote it out.

In previous games if the Seneschal didn't like your build order he didn't build anything. If people get too annoyed about it they can try to introduce an Edict to force the settlement owner's hand, but the realistic truth is that we don't have one hand guiding our nation, we have many. That makes for a disorganized game of MTWII, but a very interesting game of politics and negotiation.