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Thread: About the small 'fix' that disabled the cavalry jump animation...

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  1. #1

    Default Re: About the small 'fix' that disabled the cavalry jump animation...

    General's Bodyguards have 2 hit points which is why they can get though the spears and pikes. I find that hoplites and phalanxes have to be deployed in their default depths (5 ranks for hoplites and 8 for phalanxes) in order to have a chance. Reducing the General's Bodyguards' hit points down to 1 should get rid of the problem as well.

  2. #2
    Member Member Yesugey's Avatar
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    Default Re: About the small 'fix' that disabled the cavalry jump animation...

    I also find this "jumping" tactic a bit annoying, true.. But it would also be annoying if pikemen would be able to provide an impenetrable wall against all kinds o cavalry either. As far as I read from some real war stories, there are always few cavalry somehow manage to get inside the spear wall in battles. (Don't know how.. Never been in such battles ) Some soldiers miraculously survive from gun volleys from 100 meters, or bomb explosions.. So why not spears?

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