Quote Originally Posted by econ21 View Post
As I said in the commentary, I don't think they would. PvP flagging is for the folk who haven't had the Chancellor on side, so need to recruit but won't be able to under the current rules.

On the war weariness - it is partly intended to stop PvP wars dragging on endlessly.
But only those who do not have the chancellor on their side grow weary of war? It seems heavily in favor of those who plot first to have the chancellor on their side first and simply exaggerates the issues we already have.

I still think all involved in the civil war lose 1 unit per settlement that their opponents control to desertion at the beginning of the session, and those involved can acquire one unit from each of their settlements.