It makes sense if the intent is for civil wars to add a level of excitement to the game. I don't see how encouraging civil wars is better than having players control different factions. I'd rather have a total ban on recruitment. Free settlement upkeep troops would be generated and remain in settlements for siege defense.
Vladimir’s simple rules for destroying the fleur de lis:
1. Players warring against each other are only allowed to utilize funds for the upkeep of the standing army under their direct control when hostilities begin.
2. A number of the most advanced troops available to the settlement that are eligible for and equal to the maximum allowable for free upkeep shall be generated by console command. These troops are for siege defense alone, are considered to have zero movement points, and are disbanded immediately after the cessation of hostilities.
These lines are fairly long but their effects are small. The number of lines doesn’t matter much, it’s the content of those lines. For example: E=MC^2 only involves three letters but its effect is complex.
Number 2 isn’t worded well but I hope you get the point. It could use some TinCow refining. You get the maximum amount your best, free upkeep troops for siege defense and nothing else. I don’t like malcontents taking away from (or especially having priority over) other players looking to expand the empire but that’s my personal opinion.
These two rules express my thoughts on this issue. Please take what you will from them. And I’ll accept whatever the group approves.![]()
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