Quote Originally Posted by YLC View Post
I still say we should go with Mercenaries, and it would only require a few changes -

1. Mercenaries can only be recruited during a civil war, or by an edict
2. At the end of a civil war, all Mercenaries not recruited through edicts (that have not expired) are disbanded
3. A player involved in a civil war may only recruit 1 mercenary per turn, and only up to a total number of their prioritizations per term.
4. The recruitment is based upon first come, first serve.

I know this is very basic, and I wouldn't mind some feedback to see where this can go.
This is spot on IMHO. Let the engine do the tracking, and as for IC justification say simply that French citizens are reluctant to take sides once the conflict has begun.