Results 1 to 21 of 21

Thread: let a city rebel?

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #6
    Near East TW Mod Leader Member Cute Wolf's Avatar
    Join Date
    Nov 2008
    Location
    In ancient Middle East, driving Assyrian war machines...
    Posts
    3,991
    Blog Entries
    2

    Default Re: let a city rebel?

    Quote Originally Posted by godsakes View Post
    oh i have, but they soon grow back - same thing happened in cathage just as my main armies had been shipped off to takeover italy and i had finished some regional barracks unrest was getting difficult to manage and eventually rebelled, thankfully they were mostly slaves and my relatively small garrasion managed to retake the city (with the aid of a spy) - but giving them the twice over seems to have kept them sweet for the time being
    Ohh, they really like the orcs and goblins oh no, better terms is uruk-hai.... exterminated, and breed again to get their manpower.....

    but you should try to leave a tavern for their hapiness, and for sure, train rorarii for garrison... well, most of their cities maybe allready huge, so their cultural impact is unavoidable... welll... it's logic that you'll need large garrisons...
    Last edited by Cute Wolf; 07-09-2009 at 13:42.

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO