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Thread: annoying, pesky piece-meal raiders: please fix these, CA!

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  1. #1

    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    I agree. This seems to be the AI's primary method of "warfare" - send a load of one-two unit stacks running around your country breaking everything so you have to fix it by way of micromanagement.

    No standing armies, no big battles, just a load of piddly two unit stacks to chase around. The worst part is that even if you send cavalry against them and defeat them they can retreat further than you can chase them in 1 turn and even with 1 soldier they can still damage your resources - so you spend most of your time forced to chase these two stack armies around until they are utterly exterminated.

    WHICH. ISN'T. FUN.

    The worst part is that if the AI just put all these little two stack armies together they'd have a decent force which they could use to at least present a challenge rather than a minor nuisance.

  2. #2
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    The AI is engaging in psychological warfare, hoping you will give up in disgust, thus it will win the game by default. Sounds to me like it's getting there.

  3. #3

    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    Quote Originally Posted by Daveybaby View Post
    The AI is engaging in psychological warfare, hoping you will give up in disgust, thus it will win the game by default. Sounds to me like it's getting there.

    The point is....this is a game. A game is supposed to be fun. A game is not supposed to be frustrating. No one likes being frustrated. There are already enough things in ETW to get frustrated about without this....and clearly I am not the only one who feels this way.
    Last edited by Martok; 07-14-2009 at 07:11. Reason: Let's stay civil, please.

  4. #4
    Member Member Tora's Avatar
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    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    Anyway, about these piecemeal raiders........
    "St Juniper once said, 'By his loins shall ye know him and by the length of his rod shall he be measured.' The length of my rod is a mystery to all but the Queen, and a thousand Turkish whores, but the
    fruits of my loins are here for all to see. I have two sons, Henry and.... another one.
    Step forward, Harry, Prince of Wales."

    ( King Richard in Blackadder)

  5. #5
    Inquisitor Member Quickening's Avatar
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    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    Quote Originally Posted by Daveybaby View Post
    The AI is engaging in psychological warfare, hoping you will give up in disgust, thus it will win the game by default. Sounds to me like it's getting there.


    Well it worked on me. I have to agree with the opening poster. A large part of the appeal for me with the Total War games is the relationship between the campaign map and the battles and in Medieval 2 it always feels great to go into a battle or return to the campaign map. But when you have Poland-Lithuania sending four stacks of two or three units to "burn" the same two sites it quickly gets so very boring. Eventually I didn't even bother intercepting them so then what did they do? Having no more sites to burn one of these pathetic stacks attacked my fort and that was the point the game finally disgusted me as they all attempted to huddle around one corner and climb five ropes with my framerate mysteriously crawling to a halt. So basically, unless I want to wait for over an hour even on fast forward, I cannot have a campaign unless I somehow avoid the AI attacking my forts for the entire game.
    Last edited by Quickening; 07-09-2009 at 17:59.
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