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Thread: annoying, pesky piece-meal raiders: please fix these, CA!

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  1. #1
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    hm. russia used to send small raids against me, but in the past 5 turns all the raids have been with at leasy 8 units....
    and tha goes for all other nations against me as well, like poland. they just sent a hge army, and now i need to reliate.
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  2. #2
    Member Member Zarky's Avatar
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    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    I've partly solved this problem, I just send 2-4 unit guards to chokepoints (from which I can intercept more than 1 of my buildings), or if they're too far from each other I just send 2 to each building. The flaw in my plan is that it's rather costly to send line infantry to guard duty like that, because if I send militia there's higher chance for losing on auto-resolve.
    Other option would be to send those guards to enemys territory for better interception locations, but AI has nasty habit of sending entire citys guard to clean no matter how small force.
    Homo Sapiens non Urinat in Ventum - the wise man does not piss against the wind.

  3. #3

    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    There's really no point in bothering to chase the raider stacks around. The AI will send these stacks into your territory when they should be garrisoning their own cities, so instead of sending 3 or 4 small armies to take on the raiders you can just send a half-stack into their territory and take their ungarrisoned cities.

    The last few wars I've had have just been me taking all the AI enemy's cities while they abandon their own cities to run around looting my seminaries and farms for hardly any detrimental effect to my economy. They're trying to destroy my economy while I am taking large chunks of their country. I barely have to fight a battle other than pushovers against firelock armed citizenry. End result, they cease to exist, I get all their cities and they cost me a few thousand in repairs. It doesn't even matter if you don't have the forces to keep those cities because even if you lose the city to rebels, you are denying it from your enemy and once you take all the enemy's cities all those pesky raider stacks just vanish. Then you can concentrate on taking the cities from the rebels and holding them.
    Last edited by GFX707; 07-14-2009 at 15:42.

  4. #4

    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    I've just loaded the TROM mod and the problem is greatly reduced. I don't know if specifically they did anything or it's simply the power of suggestion, but it seems like I rarely deal with mini raiders. "Raiders" actually come in as small armies of 6-7 regiments of which there obviously aren't too many. Only in India were the Mughals doing it to me occasionally, but that seemed more a by product of my lack of defences in a province than anything else.

  5. #5
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    Quote Originally Posted by resonantblue View Post
    I've just loaded the TROM mod and the problem is greatly reduced. I don't know if specifically they did anything or it's simply the power of suggestion, but it seems like I rarely deal with mini raiders. "Raiders" actually come in as small armies of 6-7 regiments of which there obviously aren't too many. Only in India were the Mughals doing it to me occasionally, but that seemed more a by product of my lack of defences in a province than anything else.
    Don't take me wrong. I'm not unhappy about the AI raiding in small parties in general. That's realistic. I have a problem with the AI sending multiple small stack raiders (for the same target) to their doom DURING THE SAME TURN... In the extreme cases, the AI could have combined those multiple single-turn raider forces into a mighty army.

  6. #6

    Default Re: annoying, pesky piece-meal raiders: please fix these, CA!

    This might be off topic a bit but I still think its related. I was playing the GB campaign so naturally I was at war with France and Spain, its about 1785 and France never crossed the channel despite England being sparsely defended, but ok this was to be expected but all the sudden a huge stack of mostly heavy ships shows up of the cost of Whales and its containing a full stack army, for a moment I thought I was in big trouble as all my navies and armies were off all over the globe fightng colonial wars and pirates. I dreaded hittting the turn end button

    So I put an army and navy quickly into production hoping that my few existing units combined with the couple of units created next turn could delay them till my Army came back from America to come to the rescue

    Well rest assured the invasion never came. In fact the invasion army sat off the coast for for 2 or 3 years sitting in their ships. In that time I was able to raise a huge army at home, my Army from America showed up. I built a fleet of 8 2nd rates and a sloop to scout them out. I Fortified Whales with a series of forts. I sent my Army out right in front of the ship inhopes they would attack but no. Finally I just sunk the whole fleet and Army with my fleet of ships. Nice try AI……..i guess???

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