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Thread: Migrations and "what-if" units?

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  1. #1
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: Migrations and "what-if" units?

    Answering to your last question: I believe you have to be a member to get to edit your posts. Just post a little more and you'll get promoted I think.

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  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Migrations and "what-if" units?

    In answer to your first question, we just don't have enough unit slots to produce "what-if" units. Even if we did, there are so many actually attested units, it would be difficulty to get started. Finally, where would it end. It seems like a slippery slope that would end with Celtic horse-archers in the steppe, Indian Legionaires in Italy, or Roman Longbowmen in the India.

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  3. #3
    Member Member Irishmafia2020's Avatar
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    Default Re: Migrations and "what-if" units?

    There is also the unconfirmed possibility that culture will be allowed to spread, causing new recruiting possibilities, like in the Britain campaign of Kingdoms. It is only possible, since the exact details of religion/culture and how they will be used in EB2 have not AFAIK been released. Theoretically, a few of every faction's units could be available universally, and when a particular faction's culture becomes the majority in a province, then those units become available. Theoretically, that is, since that might not be as easy as I suggest, or the EB team might (probably will) go in another direction entirely.

  4. #4
    Member Megas Methuselah's Avatar
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    Post Re: Migrations and "what-if" units?

    We'll just have to rely on the hope of a more varied regional unit roster.

  5. #5
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Migrations and "what-if" units?

    Look forward for KH has the ability to recruit Pantodapoi Phalangitai... the best but still cheap phalangites evah!

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  6. #6

    Default Re: Migrations and "what-if" units?

    I think the OP might be looking for something more like this: http://www.twcenter.net/forums/forumdisplay.php?f=1101
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  7. #7

    Default Re: Migrations and "what-if" units?

    There already is a little of that in EB1. Celto-Hellenic Infantry, for example, or Celto-Germanic Cavalry. Heck, for some-odd reason, the Seleukids and Ptolemaioi can recruit Klerouchoi Phalangitai in Gaul. There might be a few units like that from cultural border regions that just have expanded recruitment areas, depending on the faction.

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