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Thread: HUGE bug: Enemy intercepts, then doesn't attack. timer runs out, and I lose?!?!?!?

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    A Livonian Rebel Member Slaists's Avatar
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    Default Re: HUGE bug: Enemy intercepts, then doesn't attack. timer runs out, and I lose?!?!?!

    Quote Originally Posted by pevergreen View Post
    We had a big thread on this a while back. Search function is your friend.

    As it has been said, it was concluded it was a feature, wether or not a correct one, varies upon taste. I see it as a correct one, as like Beskar says, you either fight through or are defeated.

    Like that thing that happened to Caeser in the Gaulish forest, it was a historical battle in RTW.
    Like I said before: the problem lies in the fact that the ETW AI does not know how to retreat. Come on, having two units of light cavalry raiders at your disposal, YOU wouldn't be assaulting a gun fort swarming with troops, just to test whether you really will get defeated. YOU'd retreat... The ETW AI doesn't know how to do it.

    The doubts about whether this is an 'intended' feature arise when one sees the 'attacker' being able to deploy field defenses whereas the 'defender' (interceptor) cannot. At least, it seems, CA could not get their thoughts straight: which way it should go.
    Last edited by Slaists; 07-10-2009 at 06:01.

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