im at hard for campaign and hard for battles.
im at hard for campaign and hard for battles.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Well, that's why the naval battles are harder, because the stats are skewed for the AI. I'm not sure how your indiaman managed to beat back those galleys, but I suspect they were damaged beforehand.
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- Proud Horseman of the Presence
so any suggestions? Prussian Iron said that right before a battle you can edit the battle difficulty, but ill have to test that out.
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Hvil i fred HoreToreA man who casts no shadow has no soul.
When facing galleys the trick is to close with them outside their firing arc. They rout easily.
There are also changes to the naval game with this last update. Look over the stats in battle.
Brigs are useless. Their guns are too weak to do much and they have a tendency to explode. Sloops have better guns and more speed. They will always take out a brig one on one in the players hands. And if they can’t beat it they can out run it.
5th rates are good in the early game but once 3rd rates are available they are the best all-round ships.
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
With the small Barbary pirate galleys I found it quite easy to take them out with a sloop.
I had a couple of sloops in Marseilles that specialised in this every time the pirates sent a couple of galleys to blockade Marseilles.
I simply formed the sloops up in a line abreast.
As soon as the battle started each sloop would charge straight at an enemy galley.
They would take a couple of shots from the galleys as they closed by not enough to sink them or do major damage.
Once they reached the galleys they would fire grapeshot straight across their low decks which killed a lot of the 16 man crews. They would then board and finish the job. I usually managed to capture both galleys as prizes, but always one. So, the prize money was between 720 and 1440 gold which was more than enough to repair the sloops (usually about 30). So, a nice profit and two very rich sloop commanders.
The same tactic works with the larger galleys, but you need a slightly bigger ship to do it, mainly because of the relative crew sizes.
Last edited by Didz; 07-14-2009 at 10:32.
Didz
Fortis balore et armis
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