Modders have found the basic numbers needed to make weapons like daggers, swords, spears and two handed weapons equal and the numbers are found in the modding guide:
- fs_slow_swordsman / fs_swordsman / fs_semi_fast_swordsman / fs_fast_swordsman : lethality = 0.5
- fs_slow_2handed / fs_2handed : lethality = 0.41
- fs_slow_spearman / fs_spearman / fs_semi_fast_spearman / fs_fast_spearman : lethality = 0.41
- fs_dagger / fs_semi_fast_dagger / fs_fast_dagger : lethality = 0.57
- fs_2handed_berserker (scale 1.1) : lethality = 0.38
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