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  1. #1
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Merging Factions

    Would have been nice with the KH or a reunified AS.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  2. #2
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: Merging Factions

    Quote Originally Posted by antisocialmunky View Post
    Would have been nice with the KH or a reunified AS.
    So true, once EB II comes out Casse is going to die(and other BRitanic factions) and the Re-Unified Arche is going in. And maybe something nice for the KH :)

    Britain is just so...useless as Makedonia and KH
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  3. #3
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Merging Factions

    The problem with this idea is more to do with the fact that it is practically useless. The only thing it changes is the banner; you cannot change the name or anything else to do with the faction. All other changes (such as building tree changes, unit changes) are done through event counters, which we are doing anyway.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  4. #4

    Default Re: Merging Factions

    So in effect, a merging faction is reform using up a faction slot.

    That sucks!

    'Let no man be called happy before his death. Till then, he is not happy, only lucky." -Solon


  5. #5

    Default Re: Merging Factions

    Bummer, I actually like Casse a lot.

  6. #6
    Member Member Mallios's Avatar
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    Default Re: Merging Factions

    Yup so do I, even if they are virtually braindead.

  7. #7

    Default Re: Merging Factions

    Why doesn't Casse actively raid the European coasts?

  8. #8
    Wannabe Member The General's Avatar
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    Default Re: Merging Factions

    Quote Originally Posted by m046720 View Post
    Bummer, I actually like Casse a lot.
    As do I. I find them to be quite a charming bunch of wee bummers.

    Quote Originally Posted by Cartaphilus View Post
    But very few indeed.
    Weeelll... In my last Romani game, Qarthadast started the war against me by landing an army near Capua, and later Makedon declared war on me by landing two (half-full) armies near Tarantum and blockading the port, and after a peace was negotiated (with FD after I annihilated their armies) they later returned and pulled another one, a landing near Tarantum and a blockade of the port(s).

    All this within the initial 20 years.

    Quote Originally Posted by Horatius Flaccus View Post
    It would be great if that really is the case, the potential is great.

    But how do you limit it? Sure, the Romans would surrender if Rome is captured (same goes for the Carthaginians and Carthage), but what about the AS, or the KH? And not giving them that function would be a huge advantage for those factions.
    Also a problem would be the ability by player to go for sneak decapitations, for example just loading up every fighting man in a ship and heading straight for the enemy's capital (before declaring war, of course). So much for challenge in that case.
    I has two balloons!

  9. #9
    Member Member Horatius Flaccus's Avatar
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    Default Re: Merging Factions

    Well, that's up to the player. If they want to ruin their game, be my guest.
    Exegi monumentum aere perennius
    Regalique situ pyramidum altius
    Non omnis moriar

    - Quintus Horatius Flaccus

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