Results 1 to 3 of 3

Thread: Odd changes in 1.3.1

  1. #1
    Senior Member Senior Member Fisherking's Avatar
    Join Date
    Feb 2005
    Location
    East of Augusta Vindelicorum
    Posts
    5,575

    Default Odd changes in 1.3.1

    I found something very odd, more than one but one I want to mention.

    In my Austrian campaign Spain died out with the loss of Sardinia to Rebels.

    All the North American possessions went rebel and did not emerge as nations. They were Mexican Rebels and so on. Well Cuba and Hispaniola were Pirate Rebels. I later noticed that the Leeward Islands were also Pirate Rebels. In the past Caribbean Island Regions became Pirate, now they are Pirate Rebels and not a part of the Pirate Nation.

    I guess it was a fix for Pirate reemergence or some crash issue...now the Pirates will never get so strong.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  2. #2
    A Livonian Rebel Member Slaists's Avatar
    Join Date
    Sep 2004
    Posts
    1,828

    Default Re: Odd changes in 1.3.1

    Quote Originally Posted by Fisherking View Post
    I found something very odd, more than one but one I want to mention.

    In my Austrian campaign Spain died out with the loss of Sardinia to Rebels.

    All the North American possessions went rebel and did not emerge as nations. They were Mexican Rebels and so on. Well Cuba and Hispaniola were Pirate Rebels. I later noticed that the Leeward Islands were also Pirate Rebels. In the past Caribbean Island Regions became Pirate, now they are Pirate Rebels and not a part of the Pirate Nation.

    I guess it was a fix for Pirate reemergence or some crash issue...now the Pirates will never get so strong.
    Yup, pirate rebels now are 'separate' from pirates. I kind of liked the old way of them reemerging as a proper faction better.

    As to South America, I have seen Gran Colombia emerge from New Andalusia in my GB game in 1.3.1. So, I guess, it can be either rebels or a proper faction.

  3. #3
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
    Join Date
    Jan 2009
    Location
    Out too long in the midnight sea. Oh what's becoming of me?
    Posts
    3,404

    Default Re: Odd changes in 1.3.1

    ive also seen gran colombia emerge. oh, oh how i longed to destroy it........

    as to new spain not re-emerging, perhaps it is because it would have to be a spanish protectorate, which is impossible?

    i suggest playing a campaign as spain, gaining new spain, then letting it all rebel (destroy all buildings, take out all troops, set taxes to the highest for both)
    Add me on Facebook! https://www.facebook.com/profile.php?id=100001603097354
    I am an Unstoppable Force, an Immovable Object

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO