Quote Originally Posted by Fisherking View Post
Mortars were accurate because they had no real recoil that required them being repositioned. Now you are lucky if they can it an army on the field, but you know they usually miss.

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How can you justify making mortars so inaccurate they have trouble hitting a fort? Their shots are off by hundreds of meters! All indirect fire weapons are turning in to big losers!
I am with you on preferring realism to artificial balancing, but am sceptical about mortars. Indirect fire is surely of its nature less accurate than direct fire? Even in World War 2, mortars were something you fired in the direction of the enemy and hoped you got lucky. Frankly, I suspect mortars in the ETW period were siege weapons only and don't belong in the field battles the game simulates. Hitting a big stationary fort is one thing, deploying them quickly to hit troops on the move quite another. The MP houserule "no mortars" may be good for gameplay AND realism.