I am with you on preferring realism to artificial balancing, but am sceptical about mortars. Indirect fire is surely of its nature less accurate than direct fire? Even in World War 2, mortars were something you fired in the direction of the enemy and hoped you got lucky. Frankly, I suspect mortars in the ETW period were siege weapons only and don't belong in the field battles the game simulates. Hitting a big stationary fort is one thing, deploying them quickly to hit troops on the move quite another. The MP houserule "no mortars" may be good for gameplay AND realism.
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