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  1. #1
    Ultimate Member tibilicus's Avatar
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    Default Re: the future of MP

    This game including it's MP aspects were dead for me after about one week. Therefore my contribution here is useless.

    On a better/ more useful note how are you guys who still play it finding it? Is there actually still a MP community or has it slowly eroded away?
    Last edited by tibilicus; 07-20-2009 at 02:05.


    "A lamb goes to the slaughter but a man, he knows when to walk away."

  2. #2

    Default Re: the future of MP

    The community is meh
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  3. #3

    Default Re: the future of MP

    I've never played TW multi-player since STW, mostly because my system has generally been on the low-spec end. But getting a new one soon.

    i offer the following suggestions for consideration in addition to more and better maps:

    -All factions should be playable - you've already done the work, let them be used.

    -Balance can be modified later, or it simply be announced that some factions are not considered balanced (native american bowmen spring to mind)

    -It should be possible to arrange unequal starting cash allowances to encourage battles featuring unequal forces and terrain advantages (and can also be used to counter natural imbalances in the army lists)

  4. #4
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: the future of MP

    Quote Originally Posted by tibilicus View Post
    This game including it's MP aspects were dead for me after about one week. Therefore my contribution here is useless.

    On a better/ more useful note how are you guys who still play it finding it? Is there actually still a MP community or has it slowly eroded away?
    Hi Tib

    To my view a bit reduced now by recent update frustrations.

    The thing I have noticed on the positive side is a new middle group (don’t want to say class) of more serious players. It seemed for a time that there was a split between Vets and “Steamers” (those introduced to Total War for the first time thru Steam). You could tell them for sure by their names, but am now finding that distinction fading.

    I personally am still reluctant to team with unknowns, and carefully try to pick my 1v1s with seemingly more mature players (judging by personal and game name style). It’s still a mine field, but there are some decent, good natured and fun folks out there, who I didn’t know before. And I am sure more I have yet to meet
    HONOUR IS VICTORY - GO WITH HONOUR - KEEP THE CODE

    http://steamcommunity.com/profiles/76561198003816474

  5. #5
    ..fears no adversary Senior Member Jochi Khan's Avatar
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    Default Re: the future of MP

    Quote Originally Posted by Tomisama View Post

    To my view a bit reduced now by recent update frustrations.

    The thing I have noticed on the positive side is a new middle group (don’t want to say class) of more serious players.

    I personally am still reluctant to team with unknowns,
    It can be very frustrating, sitting for ages, waiting for players to log on that you know.

    This again depends on whether or not they are in your Friends list.

    I too am reluctant to join just any game and find there are no players I know in that game.

    A big problem I find so far is, still being unable to host or join games with 'some' of the players I know. But perfect strangers are able to join. Wierd to say the least.

    Oh for the days of Gamespy. At least we could see everyone online and play together.
    R.I.P Great Warrior Ja mata TosaInu


    sat at the..Nomad Alliance..campfire



    Do your best and do it according to your own inner standard
    --call it conscience--
    not just according to society's knowledge and judgement of your deeds.

  6. #6

    Default Re: the future of MP

    further to my previous thoughts, it occurs to me that there could be a very simple way of balancing armies and different terrain without CA having to do very much at all.

    There could be a MP mode whereby, 1 player sets up the game, chooses the terrain from any existing map type, chooses the factions, chooses the available funds, and who's attacking and who's defending.

    And the next player gets to choose which side to take.

    In this way the onus on balancing is on the player setting up the game since the joiners will naturally tend to take the side they think has the fewest disadvantages
    Last edited by Marcus Caelius; 07-21-2009 at 05:34.

  7. #7
    Guest FearofNC's Avatar
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    Default Re: the future of MP

    please visit the mp map petition thread

    http://shoguntotalwar.yuku.com/topic/60316

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