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  1. #1
    Member Member Macilrille's Avatar
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    Default Question, though perhaps for EBII

    I find those last stands in city squares to be somewhat ridiculous. Are they hardcoded?

    Perhaps if not one could change "control" of city to who posess the walls? The walls and square?

    Any thoughts?
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

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  2. #2
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Question, though perhaps for EBII

    I think that is indeed hard coded in the RTW/M2TW engine...
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  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Question, though perhaps for EBII

    It is indeed hardcoded.


  4. #4
    Member Member Darius's Avatar
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    Default Re: Question, though perhaps for EBII

    It really doesn't make any sense to me personally, it shouldn't matter where anyone is in the settlement, just that the winner is the one left standing and the loser is dead/running for their lives. The idea that some magic square gives you superhuman bravery to fight to the last man and the last drop of blood is ridiculous.
    All men will one day die, but not every man will truely live.

  5. #5
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Question, though perhaps for EBII

    Yeah, but without the square cities would have been really easy to take and CA would have had to program realistic sieges to make up for the magic square.


  6. #6

    Default Re: Question, though perhaps for EBII

    "Magic square" is a two sided blade: it makes it harder to conquer settlements for player, but it makes it easier to defend it on the other side.


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