i think phalanxes are one thing the AI might do a better job of controlling than me
i find whenever i tell a phalanx to attack they often
a) break their phalanx formation
b) face the wrong way, completely exposing their flank
in the case of a) i tend to tell them to cancel when they're at least facing their opponent which causes them to reform the phalanx however while this works to a degree they're not really pushing into the enemy. in the case of b) i have to tell them to break their phalanx and reform
there must be a better way, please enlighten me people
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