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  1. #7

    Default Re: Mods to install/follow

    I rather like TROM. Some of the changes that stand out for me:

    - musket accuracy/lethality is dependent on range. Long-range shootouts are no longer lethal and can go on for a while. movement speeds have been reduced. feels far more historical to me. in vanilla you can just blast away at maximum range with no regard for actual tactics of the day. during this era, one major facet of disciplined troops was the ability to take a volley of musket fire without shooting their own load. in TROM, it's actually beneficial to do this. in vanilla, it's not.

    - naval reload times increased, combat in general is slower but maneuver matters more. in vanilla, there's sometimes no point to maneuvering a ship unless you've lost a lot of guns on one side. in TROM, you can actually get benefit from letting loose a broadside, turning down wind and loosing another broadside.

    someone did release a submod that addresses this for those that don't want the more realistic approach and faster naval battles.

    - artillery is far more accurate. artillery can now be the biggest killer on the battlefield even with say 2-3 batteries in a stack. proper use of artillery, protecting your own guns - way more important in TROM.

    - improved recruitment - the campaign AI builds better armies and thus facilitates better battles.

    - some new units

    this is not a total conversion, but rather makes vanilla way better.
    Last edited by resonantblue; 07-16-2009 at 18:32.

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