Too bad you can't just drag and drop him into another ship in the UI.
Too bad you can't just drag and drop him into another ship in the UI.
Yeah, drag and drop was what I was trying ... silly me. At least, apparently, we can destroy the ship -- and the admiral really remains? Is he put automatically onto the most advanced ship remaining in the fleet? Adventures in intuition! I guess it's not terrible if I can just sink a sixth-rate to put the admiral on a third-rate: I still can't believe that that really works, lol. That must mean someone at CA *actively designed* it that way, actually sat down and programmed this as the best possible solution, which is really funny. I'd love to see the decision making flow-chart behind this.
"The Levelution is begun,
So I'll go home and get my gun,
And shoot the Duke of Wellington."
-London Street Song, circa 1829
"The people are not apt . . . to volunteer a rebellion for the theatrical eclat of the thing."
-Hazlitt
The admiral does move from ship to ship if his ship is just scuppered, when I destroyed Ottoman starting fleet you can only imagine how confused I was when I sank the ship, 1 ship disappeared but the admirals face stayed...
Homo Sapiens non Urinat in Ventum - the wise man does not piss against the wind.
I actually thought I could do this in version 1.0 when i first got and tried playing the game, I seem to remember being able to do something like that, but in 1.2 and 1.3 I couldn't, now I'm not entirely sure if I was ever actually able to, things are a bit blurry for me
I play Custom Campaign Mod with 1.2!
My guide on the Family Tree - https://forums.totalwar.org/vb/showthread.php?t=87794
Kobal2fr's guides on training chars to be
Governors - https://forums.totalwar.org/vb/showthread.php?t=86130
Generals - https://forums.totalwar.org/vb/showthread.php?t=87740
Blue's guide to char development - https://forums.totalwar.org/vb/showthread.php?t=87579
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