Quote Originally Posted by AussieGiant View Post
And movement is related to both Tactical and Dipliomatic AI coding. If they weren't you'd have major problems. These functionalities must interact with each other.
There's the problem.

In reality war should be subordinate to diplomacy, but in TW diplomacy has always been tacked on to the engine designed to give you your next battle. This is a well known fact, and has always been admitted by the devs. ETW was supposed to be the first game where the two were integrated.