Isn't it also kinda of tilted in AI's favor, that when AI ships flee (either before battle or post-defeat), they always flee beyond range of pursuit, but in reverse situation, AI fleet always seems to have sufficient move-points to catch you and force a confrontation??? Jeez, I'm kinda steamed, b'c it forces you to fight to the death in all battles you don't initiate. There should be some middle ground. At least some of the time...
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