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Thread: The Ups and Downs of 1.3.1

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  1. #6
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: The Ups and Downs of 1.3.1

    Quote Originally Posted by Fisherking View Post
    I have had a faction offer peace one time. That was France and to except would be to abandon an ally. I didn't share a border with them but I was still a bit surprised to get the offer.

    I had one faction accept peace. I had been at war with them for 75 years. It was Austria. They had one province left and I had destroyed all their regular troops and had the citizens under siege. I had offered them peace at least 30 times and they finally took it the turn before they were toast.

    No other faction ever excepted peace regardless of the terms in any other campaign.

    I have tried what you spoke of to make peace, but it never ever worked.

    Most recently I killed off Sweden after destroying a fleet and killing 5 of their 6 stacks in one turn. The last stack only had one partial cavalry unit but retreated beyond where I could reach it, and the last region was under siege with only firelock citizens in it.
    What I am wondering about is what do we do differently in our campaigns?

    Playing as Prussia (on VH in 1.3) I had Russia, Sweden, Poland, Austria, Dutch, Spanish and Bavaria declare war on me in quick succession. I offered Sweden peace + trade rights in the next turn. The Swedes accepted. A couple turns later Dutch and Spanish accepted white peace. I killed Bavaria. I took Hungary, Gdansk and Silesia from the Austrians and offered peace + trade rights. They accepted, no questions asked. They have been at peace with me for at least 15 turns since. While fighting Austrians, I defeated a single raiding Russian army and offered them peace + trade rights. Russians accepted and have been at peace with me for 10 turns now. So, for the last 10 turns I've been at war with Polish only. To summarize it all up: the AI seemed very reasonable in accepting my peace offers.

    So, my "diplomatic landscape" surely looks very different from what you're describing. I just do not know the reason why.

    As to AI offering peace to the player: it has happened to me several times. What I have not seen is the AI making peace with another AI. And that's the reason why we see 100-year "world war" raging in ETW.
    Last edited by Slaists; 07-22-2009 at 19:04.

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