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Thread: Capo di Tutti Capi III [Concluded]

  1. #3631
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    As you can see in the quicktopic there, Slashandburn's role reveal to me allowed me to successfully butcher my own role PM and transplant over the nasty parts.

    I was never questioned about my role being fake, because it looked so real.
    #Winstontoostrong
    #Montytoostronger

  2. #3632
    Equicidal Maniac Member slashandburn's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    *The FBI agents step into the office.*
    "So, you two completed your mission?"asked their supervisor.
    "Yes," slashandburn said tersely.
    "Well, where do you want to be assigned next?"
    "Hawaii."
    "What? It's not even a state!"
    "It's the farthest place in the U.S away from this hole."
    "It was that bad?"
    "You have no idea."
    Parla più piano e nessuno sentirà, il nostro amore lo viviamo io e te,
    nessuno sa la verità, neppure il cielo che ci guarda da lassù.
    Insieme a te io resterò,
    amore mio, sempre così.
    Parla più piano e vieni più vicino a me, Voglio sentire gli occhi miei dentro di te,
    nessuno sa la verità, è un grande amore e mai più grande esisterà.
    Insieme a te io resterò,
    amore mio, sempre così.
    Parla più piano e vieni più vicino a me,Voglio sentire gli occhi miei dentro di te,
    nessuno sa la verità,è un grande amore e mai più grande esisterà.

  3. #3633
    Arena Senior Member Crazed Rabbit's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    No, he was not warned in advance that I'd put him into a rabbit suit. Rabbit, I hope you enjoyed it as much as I did. The single image that made me laugh the most throughout and you captured it perfectly.
    Well it certainly had style in spades. Though the debut made me very nervous (especially after Jolt was killed while eating a rabbit). I'm very surprised not a single person questioned it in the game. I guess we've come a long way since AggonyDuck got lynched after a victim was killed by a flock of ducks.

    Thanks again for a great game Seamus!

    Quote Originally Posted by Louis VI the Fat View Post
    Equally important, Rabbit asked for another day before finishing the game, which the tie could provide. So my plan was to not lynch anyone, block Haudegen at night, then finish it today. I am still not sure whether that was a mafia trick, or a real real-life appeal. Rabbit?
    Real life. The image you see above was completed 15 minutes after Seamus posted the final morning summary.

    > Johhughton: your death was a complete surprise to Prole. It was entirely detrimental to the other two FBI. I am not sure whether Prole ever figured out what happened.
    Blame ATPG for that - he messed up the protection orders on the same night me and sombody else hit johnhughton.

    You guys got caught didn't you. Good thing I didn't join (although, I did die before we could get anything organized).
    You exposed yourself with the hit on CDF. And the fake protection group saved Haudegen's life, if not the game for the mafia.

    You came close to death this game I think, but CR forgot to CC seamus along with the others when he did his kill.
    True.

    CR
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  4. #3634

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Yeah ATPG and SSN, you got lucky that CR only sent his orders to myself and chaotix, or SSN would've been killed.


    Good game either way CR, maybe next time :P
    Quote Originally Posted by TosaInu
    Thank you for the smile, I like your image a lot. Hopefully you don't feel too much like a number here.

    Rest in peace TosaInu

  5. #3635

    Default Re: Capo di Tutti Capi III (IN PLAY)

    You exposed yourself with the hit on CDF. And the fake protection group saved Haudegen's life, if not the game for the mafia.
    Yup, and LG's role being revealed is what really got haudegen in hot water. We would have been better off if we'd gotten more protections in with that group and if sigurd hadn't been protected by another group, bad luck that.

    I do strongly disagree with what khaan said about not being able to be mafia because he couldn't get the kills. A huge part of being mafia in this game is in finding out info, sending it to the right people, spreading lies, etc. Get some protections, become a doctor, skip out on your assignment. Or act as a luca for a don. Get a couple kills at the end of the game if you really want to be listed with the mafia at the end, that doesn't really matter though.

    You can do a lot as a townie, it has way more potential than starting as a wise guy because you turn up innocent

  6. #3636

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Speaking of innocents.

    Who survived the game as an innocent, I know I did
    Quote Originally Posted by TosaInu
    Thank you for the smile, I like your image a lot. Hopefully you don't feel too much like a number here.

    Rest in peace TosaInu

  7. #3637
    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Sasaki Kojiro View Post

    I do strongly disagree with what khaan said about not being able to be mafia because he couldn't get the kills. A huge part of being mafia in this game is in finding out info, sending it to the right people, spreading lies, etc. Get some protections, become a doctor, skip out on your assignment. Or act as a luca for a don. Get a couple kills at the end of the game if you really want to be listed with the mafia at the end, that doesn't really matter though.

    You can do a lot as a townie, it has way more potential than starting as a wise guy because you turn up innocent
    Well, you are correct in that I didn't do a proper job of opening up kill lanes. However, I am supremely paranoid, and had enough to deal with early on by sending PM's to about 8 or so people interested in vig kills.

    And I was attempting to get my way into a mafia long before Scottishranger or CR contacted me. I kept hinting OVER AND OVER again to GH in Steam chats that I was interested, but for some reason, he never offered.
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

  8. #3638
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Pssht, don't blame me. Inishmore is still very fresh in my mind, thank you very much.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  9. #3639
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Crazed Rabbit View Post
    Blame ATPG for that - he messed up the protection orders on the same night me and sombody else hit johnhughton.
    As explained in my progress log, I had a doctor on Johnhughthom, and the doc moving his orders onto Prole was against my wishes. That one is up to Prole/SSNeoperestroika to explain. They both did excellent work otherwise, and it did save Prole which was technically better for me, because her loyal/questionable results assisted me in my actual mission. It wasn't my idea, though, and nothing I could do to prevent; I needed a doc on myself and pt groups cannot be switched halfway through a night because it takes a day and a half for a group of three to do ANYTHING in this game.

    I can't tell you how many headaches I had because the night phases were so short. Getting people in the groups to begin with was like pulling teeth as it was, because people would gain or lose trust in me and stop working with me. Sometimes they were inactive that phase. And then I would have to re-form the group itself, which takes more time, and sometimes people would disagree with the action target, and we would have to re-target. And even when the final suggestion was sent out to people, we live on a 24-hour planet and people do sleep and work and have real lives. Some people didn't read their suggestion until the NEXT night phase. It was infuriating, but no one's fault except my own for foolishly volunteering for the task.
    #Winstontoostrong
    #Montytoostronger

  10. #3640
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Good game, everyone, and awesome job hosting, Seamus!

    Something you guys might not know:

    We Communists (Me, CA, and Rhyfelwyr) were completely separated at the beginning and had to find each other basically by using Communist names in the thread. You'll notice, this is what got CA killed- but not before I contacted him. I never found Rhyfelwyr while he was alive, either- after CA died, I was pretty much on my own.

    One of the important parts of my role was that we could only recruit new Communists if all of the living original members approved. Because I never found Rhyfelwyr, I couldn't recruit any allies until he was dead... and that played a huge part in crippling us.

    I think my role PM is long-gone by now, but I remember it being very similar to ATPG's. That Machiavellian-tactics line is probably the same word-for-word.
    Keep your friends close, and your enemies closer: The Gameroom

  11. #3641
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Ah. Found them both.

    Quote Originally Posted by Seamus Fermanagh
    Your Cover Role is:

    Wiseguy, currently unaffiliated.

    Victory Conditions

    You can chart your own course to victory. You can join a mafia family and work for that family’s victory. You can join a mafia family, try to supplant the Don and become Capo di Tutti Capi yourself. You can form your own Criminal family and try to dominate the others. You can even put crime behind you and work for the victory of the town over the mafia. What route you choose is up to you. If you remain loyal to the town, your victory conditions will be as below:

    Town win with 41+% of original townie roles surviving = decisive victory.
    Town win with 21-40% of original townie roles surviving = clear victory.
    Town win with fewer than 20% of the original townie roles surviving = close victory.
    Neither side wins = draw.
    Town defeat with fewer than 10% of the orginal mafiosi or wiseguys surviving = close defeat.
    Town defeat 11-25% of orginal mafiosi or wiseguys roles surviving = clear defeat.
    Town defeat 26+% of orginal mafiosi or wiseguys roles surviving = decisive defeat.
    -- Your personal survival moves you one category up on this scale.

    Powers & Responsibilities

    A. General:

    1. You are the raw material for expanding a crime family. Remember that if they are unable to recruit you to their cause, you probably become very “expendable” in their eyes.

    2. You have a friend with “connections” who you once saved from a jam. Once during a night phase of the game, though not on day #1, you can ask this friend to provide you with information on a single player. The information you get (at the beginning of the 2nd day phase following) may not be complete, but will be better than a typical detective’s first efforts AND it will be completely accurate.

    3. Your REAL Role is that of the Communist 5th Columnist (details forthcoming).


    B. Day Actions:

    1. You can select/vote as can all players.

    C. Night Actions:

    1. Combine with 3 townies you can attempt to kill one target per night (after two successful kills, one of them will become a “Wise Guy” and can progress from there). Such kills only count as “half-credit” for your ascension to Made Gangster (unaffiliated).

    2. Combine with 2 townies you can attempt to protect one target per night (after two successful protections, one of you may become a “Doctor’ and can progress from there; if you do you’ll cease being a Wise Guy.

    3. If following two successful protections you are selected as Doctor and refuse, you can choose to become a regular townie. Two further successful protections will result in your promotion to Detective – but in your case you will become a Rogue Detective.

    4. One advantage you have over a townie, while participating in such townie groups, is that should you end up as a “solo” on a save or kill attempt, it is unlikely to get you killed – though there is a chance your identity would be revealed.

    5. You may also combine efforts with one other wiseguy or made gangster to kill a target, providing you have the official sanction of that Mafia family. Two successful kills in this manner, along with the formal acceptance of the Don of that family, and you will be promoted to Made Gangster in that family. These kill credits must be compiled with the same family in order to count.

    6. You can also achieve Made Gangster status with a non-mafia or new mafia “family.” This requires 4 successful kills as in the half credit noted above.

    Investigations

    1. If you are investigated by a Detective or FBI Detective, you are equally likely to be noted as a “criminal” or as being “unclear.”
    2. If you have killed someone in a non-mafia-sanctioned killing, you will register as “guilty.”
    3. If you have killed someone as part of a mafia-sanctioned kill team, you will register as “guilty” only on the night of the murder, but will register as “criminal” thereafter even if you were an “unclear” before.

    Role Changing

    As noted above, you have many options for a role change and can progress readily in that new role. Remember, once you have chosen a path by moving forward into a new role, however, you cannot reconsider and revert.

    Quote Originally Posted by Seamus Fermanagh
    Your Real Role is:

    Communist 5th Columnist

    Victory Conditions

    You are a devoted communist. You are not one of those “parlor pinks” who talks about the plight of the workers over Brie and a nice Chardonnay. Since the Spanish Civil War you have been fighting for and working to bring about World-wide communism. Nothing would make you happier than to see your birth country, the USA, rid itself of the shackles of capitalism and embrace the radiant future. You are, however, brutally practical about helping the USA get there – you agree with comrades Lenin and Stalin that it can’t be allowed to just “happen,” but that the revolution must be brought into being.

    Taking advantage of the unusual circumstances of Fatlington, Comrade Lavrenti Beria has assigned you the following mission: Re-forge an effective communist cell from the broken infiltration cells and use the resources you have at your disposal to take control of Fatlington during this crisis. Once you are running the show from the inside, Fatlington will become a powerful tool in furthering the efforts of the “Sword and Shield of the Party” (KGB) in bringing down the corrupt imperialist government of the United States. Your victory conditions reflect this. See below:

    Decisive Victory = Your Cell wipes out all opposition and takes control of Fatlington outright, suffering no casualties in the process.
    Clear Victory = Your Cell wipes out all opposition and takes control of Fatlington outright.
    Close Victory = Your Cell, having infiltrated some other group, has effective control of Fatlington by having more voices in this “ruling committee” than any other.
    Draw = A crime family or the townie leadership controls the town, but 2 or three of your cell members survive.
    Close Defeat = A crime family or the townie leadership controls the town, but one of your cell members survive.
    Clear Defeat = A crime family or the townie leadership controls the town and your cell has been destroyed.
    Crushing Defeat = A crime family or the townie leadership controls the town and your cell has been destroyed.
    - Ensuring that no detective, FBI detective, or doctor survives raises your victory level by one.
    - Ensuring that none of the existing mafia families survive raises your victory level by one.

    Powers & Responsibilities

    A. General:

    1. Except where night actions or other traits below supersede them, you may use the powers and abilities associated with your cover role as delineated in that role sheet.

    2. You may recruit others to the communist cause, but only with the agreement of all other cell members. You may not do this unilaterally. Be careful, counter-infiltration is the prime means of breaking up a cell’s efforts. However ill-conceived his efforts, Senator McCarthy has done great damage to the cause of world socialism with his attacks on the State department and elsewhere. Many who were good socialists (albeit not may true revolutionaries) have been marginalized. Moreover, Hoover’s FBI counter-intelligence agents are a real threat and will probably act in Fatlington as well. Too many sources have been compromised for no information to have leaked out. Be on your guard.

    3. One of the difficulties you face is that your team is comprised of members from other disrupted cells and you have no set means by which to contact one another. Beria’s office has suggested using the real last names of party heros, such as Ulyanov, Dhaugazvili, or Dzerzshinski.

    4. Your tactics should be Machiavellian. Use any advantage, get others to do dirty work for you, convince them that you are the saviors of Fatlington or whatever – just get a foothold for the revolution and you will have served the cause well.

    5. See Cover Role

    B. Day Actions:

    1. You can select/vote as can all players.

    C. Night Actions:

    1. Working with one other communist, you may attempt to kill one target each evening. You may not combine this with a cover role night action.

    2. If not involved in a killing, you may investigate one person. Again, this may not be combined with cover role night actions.

    D. Investigations:

    1. Unless being investigated by counter-intelligence, these will follow your cover role.

    2. If investigated by counter-intelligence, you will read as “Questionable” rather than loyal. Subsequent investigations might reveal your communist background and connections.

    3. Investigations conducted by you will function similar to those of standard detective. Subsequent investigations of the same target will reveal progressively more information.

    Role Changing

    You cannot change roles. Long live the revolution! Workers unite!
    Keep your friends close, and your enemies closer: The Gameroom

  12. #3642
    Member Member Tratorix's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    w00t Town Win!

    Thanks to Seamus for hosting. I don`t know how you manage to keep all this organized.


  13. #3643
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Because it seems to be the "in" thing.

    Quote Originally Posted by Seamus Fermanagh
    Your Cover Role is:

    Townie

    Victory Conditions

    You achieve victory by voting to lynch suspicious individuals and/or participate personally in their removal until such time as: a) all of the Mafia Dons, original and created, have been killed and the remaining townies and unaligned Wiseguys outnumber the remaining Mafiosi OR until your character has died. Your personal survival, though it will add to the level of your victory, is secondary to the overall success of the town.

    Town win with 41+% of original townie roles surviving = decisive victory.
    Town win with 21-40% of original townie roles surviving = clear victory.
    Town win with fewer than 20% of the original townie roles surviving = close victory.
    Neither side wins = draw.
    Town defeat with fewer than 10% of the orginal mafiosi or wiseguys surviving = close defeat.
    Town defeat 11-25% of orginal mafiosi or wiseguys roles surviving = clear defeat.
    Town defeat 26+% of orginal mafiosi or wiseguys roles surviving = decisive defeat.
    -- Your personal survival moves you one category up on this scale.

    Powers & Responsibilities

    A. General:

    1. Townies have no special role-related qualities at the outset of the game – you are the “salt of the earth” of Fatlington.

    2. You have a friend with “connections” who you once saved from a jam. Once during a night phase of the game, though not on day #1, you can ask this friend to provide you with information on a single player. The information you get (at the beginning of the 2nd day phase following) may not be complete, but will be better than a typical detective’s first efforts AND it will be completely accurate.

    3. Your REAL Role is that of the "conflicted" Serial Killer (details forthcoming)


    B. Day Actions:

    1. You can select/vote as can all players.

    C. Night Actions:

    1. In combination with 3 other townies, you can form a vigilante group (4 required) and attempt to kill one other player. More than 4 townies can work in the same group, though this does not provide any other benefit aside from participation credit. If only 2 or 3 townies participate in a kill effort, that effort automatically fails. If only 1 townie attempts a kill, that effort fails and the townie has a 1 in 3 chance of dying in making the failed attempt.

    2. After two such successful kills, you may elect to continue the game as a Wiseguy, or you may remain a Townie. You will be given this role-change opportunity only once.

    3. In combination with 2 other townies, you can form a protection group (3 required) and attempt to protect one other player. If no attack occurs, nothing happens. If the target is attacked your group will save her/him and receive credit for the save. More than 3 townies can work in the same group, though this does not provide any other benefit aside from participation credit. If only 2 townies participate in a save effort and the target is attacked, that effort automatically fails. If only 1 townie attempts a save and the target is attacked, that effort fails and the townie has a 1 in 3 chance of dying in making the failed attempt.

    4. After two such successful saves, one of your group may be selected (randomly) to continue the game as a Doctor. If refused, the opportunity will be passed to another member of that group. You will be given this role-change opportunity only once.

    5. If you: a) choose to continue in a protection group without becoming a doctor, b) have never participated in a killing, and c) you participate in a two additional saves, you will be offered the opportunity to become a Detective for the remainder of the Game. You will be given this role-change opportunity only once.

    D. Investigations

    1. If investigated by a Detective or a Made Gangster, it is most probable that you will be discovered as “innocent.”

    2. Remember, however, that a significant minority (25%) of townspeople will register as “unclear” rather than innocent.

    3. You will only register as “guilty” if you have participated in a killing, but will do so from that point forward until you have changed roles.

    Role Changing

    As noted above under night actions, it is possible for you to change roles. Once you change roles from Townie to Wiseguy, Doctor or Detective, however, you may not reverse the decision – you have made a permanent change. You may progress into other roles from there as appropriate to your new role. Victory conditions will be as for that new role.
    Quote Originally Posted by Seamus Fermanagh
    Good luck with this, it's among the most challenging to play well.

    Your Real Role is:

    [B]Serial Killer “Conflicted”[B] Note: This should be viewed as RED TEXT in its entirety.

    Victory Conditions

    You are deeply conflicted. You truly do want and must work for the success of the town. Your basic victory matrix is that of your cover role, because for you it isn’t a cover but part of who you are. Most of the time, you are very mild-mannered and would not dream of harming someone. That is, unless they blaspheme. Then, you become the avenging angel of the Lord and strike down the unworthy for the greater glory of God. See below for your matrix modifiers:

    - personal survival raises your victory level by one.
    - steadfastly fulfilling the dictates of your compulsion while fulfilling your cover role well will also increase your victory level by one (host’s assessment).
    - a particularly interesting kill theme or inspiring true fear in the town may increase your victory level by one (host’s assessment).

    Powers & Responsibilities

    A. General

    1. You are, in most things, the “salt of the earth” of Fatlington, as above. Your cover role does apply in most instances, except as modified below.

    2. Should any player – during in-thread discussion/votes only – claim that someone else is unworthy of forgiveness; claim themselves to be “innocent” (Only the Lord is after all) or take the name of the Lord in vain they should be struck down. Feel free to run the post by me and I’ll confirm my agreement with your assessment.

    3. Please note, however, that posts by you “baiting” them to make such a statement will NOT qualify as a trigger.

    4. If you are accused in the thread, you may NOT claim innocence yourself or deny your guilt in any way, as you are well aware that you are a sinner also. You can claim that “nobody is innocent” and the like, but that is it. If questioned as to whether or not you killed a specific person (one that you did kill) you must either not respond or acknowledge the crime.

    5. As you are squeamish about killing on a personal level, you may not participate in a townie vigilante group.

    B. Day Actions

    1. You may vote/select as does any other player

    C. Night Actions

    1. Once your wrath on the behalf of God has been triggered, you may kill as many as 3 different people in a single night phase. If more than three qualify, you must take them out in the order in which they “blasphemed.”

    2. All of your kills need to have a theme. This theme can be the same mode of killing, some signature image or saying, or some kind of calling card, but must be used for every kill and should reflect your particular brand of insanity. It should reflect some kind of a quasi-religious theme as well.

    3. As a result of your insanity, your kill efforts will be especially powerful. Even protected by a Doctor/protection group, your target may well perish (3 in 6) and you will not be caught. If protected by a Surgeon or Luca, you still have a chance to kill them (2 in 6, 50/50 chance for protector or target) or kill them AND their Protector (2 in 36), but you also run the risk of being killed yourself (1 in 6) or identified as the attacker (1 in 6). Even in this last case, your role will not automatically be revealed.

    4. You may not participate in a townie protection group on the nights you are exacting God’s vengeance.

    D. Investigations:

    1. If investigated by a Detective or Made Gangster you will register as “innocent.” On the night of a kill a Detective you will note you as “guilty.”

    Role Changing:

    You cannot change roles. However, your “alter ego” the Townie can progress as normal, despite your serial killer status.
    My kill theme was the woman, just FYI. I already knew, by the date the game was starting at, that there would be a communist cell or some sort ingame, and thus decided to draw them out by trying to frame them for murders by the "Russian Femme Fatale".

    I hope my write ups were enjoyable - I'd have had more, but I am fairly sure I was compromised early on, since no one, NO ONE, truly broke one of my rules - and if they did, the post was suspiciously edited by GH

  14. #3644
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Great game, many thanks Seamus!

    This is the first time I've survived to the end when I wasn't a mafioso, so I'm very pleased. For the record, I really was promoted to doctor with only one successful protection. I still don't understand how that happened.


  15. #3645
    Handler of candles Member Xehh II's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Hmm, I'm kinda dissapointed that my victory wasn't mentioned.

    I killed 5 people, that's a victory in my conditions!
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  16. #3646
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by TinCow View Post
    Great game, many thanks Seamus!

    This is the first time I've survived to the end when I wasn't a mafioso, so I'm very pleased. For the record, I really was promoted to doctor with only one successful protection. I still don't understand how that happened.
    That made me drop all protection off of you and question the sincerity of your suspicions of Khaan over Haudegen. I was almost convinced that you were a Made and that you may have gotten Caius or Twilightblade on board to form another mafia family, at which point town would have been obliterated.

    I was very, very sure that Haudegen needed to die two days ago, rather than a tie, or Khaan. You all saw what happened, I snapped and I was basically screaming all my evidence. I didn't want a shadow of a chance of a mafia victory after all that work, even if my own objectives were complete.

    I'm glad I didn't act on those suspicions, and kept my eyes on the real suspect.
    #Winstontoostrong
    #Montytoostronger

  17. #3647
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    I am SO relived, that I didn't say anything like those kill triggers that YLC had

    Beskar sent me a PM on it...

    You were totally leaked YLC

    My Role PM..(I don't have my Incorruptible one though...)
    Spoiler Alert, click show to read: 
    Quote Originally Posted by Seamus Fermanagh
    Your New Role is:

    Wiseguy, currently unaffiliated.

    Victory Conditions

    You can chart your own course to victory. You can join a mafia family and work for that family’s victory. You can join a mafia family, try to supplant the Don and become Capo di Tutti Capi yourself. You can form your own Criminal family and try to dominate the others. You can even put crime behind you and work for the victory of the town over the mafia. What route you choose is up to you. If you remain loyal to the town, your victory conditions will be as below:

    Town win with 41+% of original townie roles surviving = decisive victory.
    Town win with 21-40% of original townie roles surviving = clear victory.
    Town win with fewer than 20% of the original townie roles surviving = close victory.
    Neither side wins = draw.
    Town defeat with fewer than 10% of the orginal mafiosi or wiseguys surviving = close defeat.
    Town defeat 11-25% of orginal mafiosi or wiseguys roles surviving = clear defeat.
    Town defeat 26+% of orginal mafiosi or wiseguys roles surviving = decisive defeat.
    -- Your personal survival moves you one category up on this scale.

    Powers & Responsibilities

    A. General:

    1. You are the raw material for expanding a crime family. Remember that if they are unable to recruit you to their cause, you probably become very “expendable” in their eyes.

    2. NO change in RED text.

    B. Day Actions:

    1. You can select/vote as can all players.

    C. Night Actions:

    1. Combine with 3 townies you can attempt to kill one target per night (after two successful kills, one of them will become a “Wise Guy” and can progress from there). Such kills only count as “half-credit” for your ascension to Made Gangster (unaffiliated).

    2. Combine with 2 townies you can attempt to protect one target per night (after two successful protections, one of you may become a “Doctor’ and can progress from there; if you do you’ll cease being a Wise Guy.

    3. If following two successful protections you are selected as Doctor and refuse, you can choose to become a regular townie. Two further successful protections will result in your promotion to Detective – but in your case you will become a Rogue Detective.

    4. One advantage you have over a townie, while participating in such townie groups, is that should you end up as a “solo” on a save or kill attempt, it is unlikely to get you killed – though there is a chance your identity would be revealed.

    5. You may also combine efforts with one other wiseguy or made gangster to kill a target, providing you have the official sanction of that Mafia family. Two successful kills in this manner, along with the formal acceptance of the Don of that family, and you will be promoted to Made Gangster in that family. These kill credits must be compiled with the same family in order to count.

    6. You can also achieve Made Gangster status with a non-mafia or new mafia “family.” This requires 4 successful kills as in the half credit noted above.

    Investigations

    1. If you are investigated by a Detective or FBI Detective, you are equally likely to be noted as a “criminal” or as being “unclear.”

    2. If you have killed someone in a non-mafia-sanctioned killing, you will register as “guilty.”

    3. If you have killed someone as part of a mafia-sanctioned kill team, you will register as “guilty” only on the night of the murder, but will register as “criminal” thereafter even if you were an “unclear” before.

    Role Changing

    As noted above, you have many options for a role change and can progress readily in that new role. Remember, once you have chosen a path by moving forward into a new role, however, you cannot reconsider and revert.


    Spoiler Alert, click show to read: 
    12 Vig kills, 1 Investigation, 1 night of doing nothing, 2 protects

    Night-one:Helped kill Quintus.JC
    Night-two:Tried to kill DJGingivtis(Don, so failed)
    Night-three:Tried to kill Double A(Was a doctor...failed because of another doctor)
    Night-four:Protected someone
    Night-five:Tried to kill Proletariat(FBI agent, one guy didn't show up...and she had who knows how many groups protecting her..)
    Night-six:Helped kill Khazaar
    Night-seven:Investigated CR...I think
    Night-eight:Tricked shlin28 into killing himself
    Night-nine:Tried to kill Pannonian (Traviox my "Partner" failed to send in orders, "The number five killer" begins stalking us....)
    Night-ten:Tried to kill Moros (Once again, someone missed orders and "The number five killer" kills our target)
    Night-eleven:Helped kill Ichigo (Mafia luca I think that was a good hit)
    Night-twelve:Might have done nothing? (Not sure)
    Night-thirteen:Helped kill woad&fangs (Five guys just to be sure)
    Night-fourteen:Tried to kill Crazed Rabbit (He had some sort of defense clearly)
    Night-fifteen:Tried to kill Haudegen (failed due to the ability, "Luck")
    Night-sixteen:Helped Kill or more better put...deport Haudegen (that was awesome)
    Thoughts? This whole game was me wondering wither to trust ATPG or not...I am glad to say I did....The number five killer stalking us, made me think he was a SK for awhile

    I have two questions....ONE: Why was Sasaki going to kill me early on?
    TWO:Why was Reenk playing Mind games the WHOLE game??

    GREAT GAME...Thanks to Seamus for hosting

  18. #3648

    Default Re: Capo di Tutti Capi III (IN PLAY)

    I don't know where that "sasaki was going to kill you" thing came from. Mind you that was 2 months ago. But I went pretty solidly for protection groups aside from a couple rounds where I was bored and thought about doing a kill with CR et al.

  19. #3649
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Khaan just told me...."Sasaki is going to kill you White_eyes:D" or was it Gibeson??

    Then they just said you were going to form a family..

    They said the same thing about ATPG....but even worse, almost going so far to call him the "Don of Dons"

  20. #3650
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Thank you Seamus, it was a great game.

    Well done to all the townies who survived, and those who fell in the effort.

  21. #3651

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Congrats, townies!

    Very well played. Thanks to ATPG´s enormous efforts and organizing, we were no match for you in the end

    Many thanks to Seamus for hosting this game.

    And many thanks to CR, Sasaki, Sigurd and Ironside (in the first half of the game). Only their help and advice enabled me to survive that long. And it´s great fun to play in a team with such exceptional mafia players.

  22. #3652

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Yay, my first game and I win. 1-0 baby! Just wished I had survived until the end.


  23. #3653
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    I want to extend my sincere thanks and congrats to the following people for their efforts all game. If I missed your name, my sincere apologies. Good game, EVERYONE!!!

    Spoiler Alert, click show to read: 
    a completely inoffensive name- Thank you for finally trusting me enough to send me your investigation results. That accidental false result on Haudegen, which was then corrected, made me realize you were definitely a detective (a made would not be "innocent") and helped me cross off a suspect and target another, which led to Sasaki's defense of Haudegen and the eventual ruin of the final mafia. Also, I love your sense of humor.

    Andres- for sticking with the game and paying attention after your death. Also, while you were alive, you were a potent ally and "inquisitor" which helped pressure suspects. Sincere thanks.

    Beefy187- for finally trusting me enough to do a vigilante attempt, and for being gracious enough to not get all spiteful when your name was WRONGLY tarnished, and I had a hand in that. You stayed true to the town, and watching those who voted for you helped me gauge who was townie.

    Beskar- You were a loyal ally and companion, and you refused a mafia offer to betray me and join a family. Adds +10 trustworthiness rating to Beskar, faithful protection group member, secret agent ally, YLC trigger word instigator, and distraction. You said you would follow me anywhere and you never backed down on that. Your death led to the destruction of a Don, too....

    Chaotix- Dueling with you is always a pleasure; you are a formidable opponent. You didn't go quietly, either... which made the anti-communist side EARN it. You were also useful to the town with your successful protection. A shame we had to be enemies.

    Death is Yonder- keeping up with the game and doing that successful protection before you died.

    Diana Abnoba- You covered my back all game, even when you didn't fully trust me. You helped double-check on things I was too frazzled to follow up on. Your question resulted in DisgruntledGoat being exposed as a Don; your tip helped me lynch FactionHeir, and that ended up putting Haudegen in a position of being a solo killer, which helped me narrow him down. I count full credit on nailing DG and your fingerprints were all over the Haudegen one too. It is my hope that my fellow players do not ever underestimate your abilities, which are rapidly maturing (and making up for my own failures!)

    Double A- Sticking by me and protecting so many valuable players. Awesome performance.

    gibsonsg91921- you were lucky enough to be incorruptible and figure out that DJG was a Don, which covered my own butt because DJG had infiltrated my groups very well. I found out he had betrayed me, but I had no proof he was a Don. You get full marks for that, and all your awesome vigilante kills.

    Glyphz- sticking by me faithfully!

    johnhughthom- Keeping up with the game, commenting during the crucial moments, and most helpfully, clearing my good name once and for all, authoritatively, which allowed town to toss me more benefit of the doubt. And, not totally trashing me when I couldn't do anything to save you on the night you died; you kept your frustration anchored, and I thank you deeply for that.

    Jolt- Even after I accused you, you reasoned things out with me and continued to support me. Nicely done!

    Joooray- Invaluable vigilante, you helped wipe out so many scums. You didn't even freak out when I asked to deeply investigate you, you calmly asked me why in private, and actually listened to my explanation. Excellent townie work.

    Kommodus- Even after catching me in a total lie, you didn't immediately drag me before the town to have me hanged. Your patience serves you well, and I am glad we caught your killers. You also totally nailed GH, and our negotiated double lynched served all our interests... CountArach's death crippled the communists and allowed me breathing space to focus on the mafia fight, and GH going down is obviously beneficial.

    KurkriKhan- I still am so grateful you accepted the dangerous side-mission I sent you on. If I had sent you after CountArach instead of Yaropolk... we might have totally wasted all the commies right away. And you were invaluable as a vigilante and in other aspects. Nicely done!

    Myrddraal- Thank you for keeping up with the game. It was nice to know that there were still dead townies worth fighting for. Your early investigation results were also very helpful.

    Proletariat- Thank you for agreeing to work with me; our combined results helped narrow down who was questionable and who was loyal, and your private conversations took down an entire mafia family, not just their Don. Extraordinary job!

    Psychonaut- You gave me the benefit of the doubt, and you helped deduce what I was. If you hadn't been killed off, I am certain you would have kicked some serious tail. You were on the ball this game!

    Quintus.JC- It makes me very sad that you died so soon. I was looking forward to working with you. You're a great player, and you went well before your time.

    Reenk Roink- You were extraordinary. If we weren't constantly at one another's throats, we would have made an excellent team. I am glad that all those people you nailed met their untimely end, and it was an honor to help make that happen. Excellent writeups, and good independent snooping. Truly a master of this game.

    Ricera10- You personally and single-handedly destroyed a Mafia Made. Your investigation results helped, and your working with me to eliminate a non-wogged lurker helped me establish your identity and move on to other suspects. A shame that target was another detective. All in all, a superior game from you.

    Sasaki Kojiro- I know you were working to undermine the town, you admitted as much. I am seriously tired of the senseless bandwagons on Sasaki just because he's Sasaki. You're a formidable opponent and you will get no pleasure out of these games if you aren't given a chance of demonstrating that. You didn't intend to help me nail LittleGrizzly and Haudegen, but you did. Sorry your plans were foiled... but as I said; this town is only big enough for one of us. Thanks for an entertaining performance and being a ruthless, challenging master opponent.

    Shinseikhaan- Things never worked out for you the way you wanted, I know. You were trying to go mafia... but I just couldn't bear to lynch you blind, and you deserved the honor of being the Director even for a short while. Apologies if things got heated in the early rounds, and I bow to you for having the cojones to simply try to get me lynched, it seemed the others were a bit intimidated with the idea.

    shlin28- You did good work for the town and unfairly got the shaft, and I was partly responsible. You kept a very cool head about it, and you were never detrimental to our efforts. Well played.

    Sigurd- What can I say, my friend... you contributed as much to this town victory as anyone. But I was wrong when I said your performance meant you were the "worst" if you were mafia; had YLC not destroyed you, your word might have trumped mine at the end, and gotten the entire town destroyed. You were nearly, nearly there.... IMO, while the families may regret your actions, you were an eyelash away from causing total town destruction. You are an impressive, awesome player and a frightening opponent. You got under my skin, you gained my confidence, you manipulated me like a master... but you got as good as you gave. In the back of my mind I kept having other investigators re-check some of your results. I suspected very early on that you were a mafia, but your actions throughout the game almost, almost erased that suspicion. Making you Director was part of covering the bases. Had you not been pushed into a desperate position, and then died, you may have been able to totally hand me my own buttocks. I also consider your PM that you sent me after I wore you out and challenged all your false arguments, to be very sincere and gracious. Even though you kept on trying to get the mafia families to kill me all game long, you were still perhaps my most valuable partner, and the conclusion of our rivalry and in-game friendship was fitting. We started out as OSS officers, we worked with the mafia to take out communists, and then in this game, we had different objectives. You were deeply tied to the commission, and I was only concerned with eliminating the commies. I declined to join your criminal enterprise, and things got VERY interesting after that. I wonder what would have happened if you never spoke the code word "vendetta" in the thread? That was a fateful moment for the town.

    slashandburn- Another awesome player who nailed his share of scums and helped wipe out the communists. Nicely done!

    splitpersonality- You were with me the whole time... until you were against me. You really helped me this game. Your roleblock on gibsonsg91921 helped me put off any actions against this incorruptible townie who was fingered early on as guilty, hands covered in the blood of the innocent. Your protections were invaluable, and you manipulated me like a master. You were the final, last, best hope for the communists and the mafia, because you had earned my trust, and gained the information needed to keep Chaotix and Crazed Rabbit alive. For this act of defiance, I had to order the removal of a dear, dear friend who was like a brother to me. I really felt like I was ordering the death of Fredo. You broke my heart! Thanks for sticking up for me (after you publicly denounced me, in a reversal) and correctly identifying Haudegen. I admit, I wasn't sure whether to trust my own analysis after YOU pointed the finger at him. Still, town owes much of this victory to you. I trust the FBI will be gentle with you, in light of this.

    SSNeoperestroika- You had the guts to turn to me for a favor when you were sure the mafia were after you. You ended up protecting most of the vital roles in the game, and were a powerful force which helped ensure our victory. Not enough can be said about how important your contributions were. Have your character give mine a ring on the telephone sometime... we should go fishing sometime and reminisce about the time we helped save Fatlington. I trust you're the head surgeon at Mercy Hospital by now...

    The Stranger- He put forth a LOT of effort at the beginning of the game. I know he would have been a valuable ally if he had not died and his idea failed. I eventually modified that idea to spit out some doctors at the end of the game. Had we eliminated all the commies early, I would have been helping spit out doctors all game long. A shame you couldn't stay with us.

    TinCow- You played very well for yourself and you could have ended up going with the winning team no matter how it turned out. Your analysis and vigilante kills were superb, and you helped keep the town organized and focused.

    Tratorix- Almost got to the finish line alive... you will be missed. You were part of the pro-town "Death Squad" that brought terror and pain to the scums, and an invaluable and reliable contributor and voter.

    Twilightblade- Those Kunai writeups helped me scratch one suspect off the list, and were entertaining. Your entirely neutral play was brilliant, because you ensured the mafia would never kill you, and that the townies would not either. A prime example of how an understated and simple strategy can bring about greatness.

    White_Eyes:D- I don't know how we did it, my friend. We usually step on one another's toes, but you freakin' kicked and you truly deserve all the babes, the chocolate fountain, and the endless beer tap. I trust you will be quite happy with the accommodations?



    Xehh II- When the hit on LittleGrizzly failed, you finished it off. And you managed to sneak under my radar most of the game. Nicely played! Truly an outstanding and entertaining performance!

    YLC- It appears I spoiled a lot of your fun by telling Sigurd early on how to avoid being killed by you. Surely that is why the mafia failed to trigger you... I am glad that he got a bit careless and really stuck his foot in it. Your role was awesome and your assistance was vital in removing a threat that I would have had difficulty removing, and had nearly convinced me he was totally pro-town. You covered my exposed flank and destroyed the Mafia commissioner. Superbly done!

    To all the others who were pro-town and gave it their best, if I missed you, I apologize. This was a humongous team effort and we needed each and every one of you.

    To all the mafia... I apologize for some of the bad luck you had, and I am grateful you really gave it your all to destroy the town, otherwise it would have simply been a routine game where the mafia fell one by one and there would have been no challenge. You were very, very challenging, and you are to be commended for contributing as the big baddies to perhaps the greatest game of all time.

    To the commies: If I could have joined you, I would have. An early slip-up and a keen eye hampered your entire effort. You guys had awesome roles and I'm sorry your chances got limited so early on. Things might have turned out very differently, given how quiet and pro-townie some of you were, and how many questionable people there were to recruit. Thanks especially to Chaotix and Splitpersonality who so vigorously denied any wrongdoing, even when they were caught "red" handed.

    *lights a cigar*



    To commissioner Fermanagh:

    I trust I'll be getting a brand new Jaguar? Also, it would be nice if records of my criminal activities were sealed.... no one here ever saw me, I was never here... I am just a figment of your imagination... go on with your lives people, nothing to see here.


    St. George, Bermuda.
    Sept. 27th, 1951
    On a sandy beach, closed off from the public.





    A man was reclining comfortably on a beach chair, enjoying a product proudly brewed in the United States; a cold bottle of Coors. Several boxes of pizza were piled next to his chair. He was shaded from the sun by his umbrella, which was red and white on the top and had a long, slender, blue handle. His mirrored shades kept his eyes protected from the sun, and also allowed him to enjoy the company of all the attractive ladies on the beach as they attempted to get an all-over tan. A cigar was in his hand... and yes, before you ask, it was made in Cuba, but the umbrella man reasoned it was confiscated by the United States government. That made it nice and patriotic. So he grinned broadly and enjoyed it. He thought back to all the friends he had made while he was operating illegally within the States, and his smile faded when he remembered some of them had betrayed America to the godless Reds. He also thought about his very trusted friend, that he worked with in the OSS. He understood why he had joined with the Mafia Commission, but there were some things that the umbrella man just wouldn't do for a buck. No, he was in the government to make a difference, to keep America out of the hands of the despicable and disloyal communists, and to ensure that democracy would forever be the beacon of hope in the post-War era. Mafia aren't exactly fans of democracy... it's all about fascism and power. The umbrella man admired their iron will, but despised their lack of conscience. They thought America was weak, and moved in for the kill, as all opportunists do. Perhaps they will think again before messing with Fatlington. As for the other Feds... hmmph.... perhaps Hoover wasn't as incompetent as the umbrella man originally thought. Those FBI seemed to know their stuff. But that blasted Hoover was still, and always would be, a pompous (expletive). Never send the law-abiding to do a tough job that needed to be done, no questions asked. You want to save the country, you can't hide behind the rules and regulations. Suddenly, a waiter walked up to him, carrying a telephone with a very long cord. "It's for you, sir".

    The umbrella man took the receiver. "Yes? .......I see, spotted in Cuba, heading for the Hotel Nacional? How very interesting. Did you get the suite number? Excellent. How did you follow him without being detected? .......ah, the smell, yes of course. I will assume that you guys know how to set the charges properly. Oh, and make sure you use plenty of the golden powder. It seems only fitting. Keep me apprised."

    A ravishing young woman walked by the man.

    "Uh... I tell you what. I'll call you to check on your progress. I'm going to be indisposed this evening. Right, right... Heh, you can read me like a book. Ciao, my friend." The umbrella man grinned as he set down the phone. "I'm sure White_Eyes:D and Joooray can handle it. And besides, I'm off the clock!"

    Even though the sun was setting on both Fatlington and St. George, the future seemed brighter than ever.
    #Winstontoostrong
    #Montytoostronger

  24. #3654
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Haudegen View Post
    Congrats, townies!

    Very well played. Thanks to ATPG´s enormous efforts and organizing, we were no match for you in the end

    Many thanks to Seamus for hosting this game.

    And many thanks to CR, Sasaki, Sigurd and Ironside (in the first half of the game). Only their help and advice enabled me to survive that long. And it´s great fun to play in a team with such exceptional mafia players.
    I did find it interesting that none connected you with me, even with me practically telling that in my reveal.

    Quote Originally Posted by Ironside
    I'm not sure who're luckier, the town or mafia. You see I am mafia, a luca in fact, but have hardly been the most dangerous mafia for the town. That will change...
    And the same night, we got ourself a new single killer with a violin bow mafia mark.

    Losing FH that early in the game was quite tough for our family, the only potential recruit was Sigurd, whom I might should've pushed a bit harder on (I did figure out that he was mafia but I didn't do anything more with it). Was to wimpy to search around for good recruits and as I feared death early on, I planned the move that I did later on.

    Sasaki and Chaotix did contact me, but as ATPG did a out of the blue namedropping about framing Chaotix I was uncertain there (suspected a mole), so it didn't really come to anything.

    Anyway RR, if it only was a hunch, then I expect you to nicely frame me in the future.


    Sigurd what was you decisive victory btw? The one in red?
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
    Activity Recorded M.Y. 2302.22467
    TERMINATION OF SPECIMEN ADVISED

  25. #3655
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    I wanna see the quicktopic. You guys had one, right?
    #Winstontoostrong
    #Montytoostronger

  26. #3656
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Askthepizzaguy
    pro-town "Death Squad" that brought terror and pain to the scums
    "Death Squad" I like it...

    I say Beefy and Andres(?) did quite a bit of damage, when they killed DG

    I could say I nailed more scum...but I never hit a Don(Failed attacked one though)

    I can see now, that without those Vig actions "Narrow Victory" for the townies, would have been "Major Victory" for the Mafia.

    Funny part is....Khaan is the one who convince me and my partner Travotix, that teaming up with ATPG was the best choice at the time

  27. #3657
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Askthepizzaguy View Post
    I wanna see the quicktopic. You guys had one, right?
    All families together? Didn't exist. And the code words for the serial killer was edited out by Seamus.

    Our quicktopic died about day 3. No use when you're only two people.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
    Activity Recorded M.Y. 2302.22467
    TERMINATION OF SPECIMEN ADVISED

  28. #3658

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Askthepizzaguy View Post
    I wanna see the quicktopic. You guys had one, right?
    Here it is.

    http://www.quicktopic.com/43/H/2XKZ9fs9G7Wva

    This reminds me to mention FactionHeir. He joined us, replacing Imperator Invictus, and was immediately facing immense pressure in the thread. I´m really sorry he had to go so early.

  29. #3659
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    So, who was the one that got me killed?

    Biggest moment in the game, right?
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  30. #3660
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Haudegen View Post
    Here it is.
    I would love to see the Don role PM, out of curiosity.
    #Winstontoostrong
    #Montytoostronger

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