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Thread: Capo di Tutti Capi III [Concluded]

  1. #3661

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Askthepizzaguy View Post
    I would love to see the Don role PM, out of curiosity.


    Looks like I accidentally deleted that role pm a few days ago.

    Seamus, do you have a copy?

  2. #3662
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Yeah, the Stracchi were indeed correct and I can confirm that I was fishing for FH's guilt. I had no intention of betraying or killing ATPG, which made me get mad at the later accusations.
    BLARGH!

  3. #3663
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Yay, we won

    A big thank you to Seamus for hosting the third iteration of this madhouse and spending so much of his valuable time for our entertainment. This game lasted 2 months, preparations and recruiting not included!

    You are now officially crazy and have gained the title "complete lunatic"

    Thank you to all players for the good times and a big pat on the back for the towns' MVP, Askthepizzaguy; very well played. I can't even start to imagine the amount of time you spent on organising all those groups. You're the second one to be declared officially crazy

    And a nod to TinCow, who was my siamese twin brother in this game
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  4. #3664
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Jolt View Post
    Yeah, the Stracchi were indeed correct and I can confirm that I was fishing for FH's guilt. I had no intention of betraying or killing ATPG, which made me get mad at the later accusations.
    It was highly interesting; your choice of words. Shortly after that, I would be revealing anyway, which would prevent all future "deals" involving giving my role to the mob. But the timing was just so suspect... I had only just barely alluded to you that I was more than the usual wiseguy, and then I see that in-thread against you, from a guy I was sure was mafia. It wasn't a good situation. I believe I ended up burning deeper investigations on you to find out what was up.

    For the record, your investigation was the only one I personally did that yielded more than "questionable" or "loyal", which IIRC was "questionable, but loyal to Fatlington" or words along those lines. It meant you were not a communist, and that's the best I could get. CountArach was simply a guess based on his Russian talk (I lied when I said I had a detective result on him ), and Rhyfelwyr was because he had a criminal result and voted for me instead of discovery1 (questionable). Chaotix and Split were both questionable, but I never looked into either of them further. When it came to the commies, I was not as reluctant to shoot before all questions were answered. It was a race against the FBI after all, and I wanted credit for ending them without the FBI's help. I had hoped that any mistakes made while hunting Reds would be overlooked by the town. It seems every one of my mafia- and rogue-partnerships to nightkill were totally off the mark.

    Fortunately, Pannonian was already inactive and not contributing anyway, and someone needed to remove him as a suspected Don without wasting a lynch so we could move on to other suspects. But I do owe Yaropolk a big apology.

    #Winstontoostrong
    #Montytoostronger

  5. #3665
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Askthepizzaguy View Post
    It was highly interesting; your choice of words. Shortly after that, I would be revealing anyway, which would prevent all future "deals" involving giving my role to the mob. But the timing was just so suspect... I had only just barely alluded to you that I was more than the usual wiseguy, and then I see that in-thread against you, from a guy I was sure was mafia. It wasn't a good situation. I believe I ended up burning deeper investigations on you to find out what was up.
    I did tell you that the cajoling was based on your situation. Supposedly it would be half-way through for them to believe that I was talking about an actual situation (Which I was), which would be all the more reason to make them trust me.
    BLARGH!

  6. #3666
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    More commentary on myself and Sigurd-

    Pretty much all game Sigurd and I had discussed EVERYTHING. He knew all my data, he knew everything that was going on... though at times I did delay telling him things such that the info he was getting was old news. What I didn't tell him was the exact configuration of the protection rings, which I would re-configure every round or so. No one was supposed to have that info, because that is like a security encryption. If I didn't keep changing it, so the mafia would have to solve the puzzle again every round, the shields would have fallen sooner.

    But not everything was peaches and cream; after an early warning sign from Sigurd, I put it out of my mind, especially when the results rolling back from him were useful. But my pizza sense was telling me that fortune was NEVER this kind.

    Here, I privately accuse Sigurd of being a "Wolf" or wolf-like role, using his own words as evidence.

    After his reply, I am still not sure, but I say cooperative-like things to him so as not to jeopardize the "goose that lays the golden egg". His support, fake or not, was invaluable. I wasn't 100% satisfied with his answers or his suspects, but I wasn't confident enough to just stab him in the back outright. All the evidence pointed to his being pro-town... except for the very early incriminating messages.

    Spoiler Alert, click show to read: 
    ================================================================================
    From : Askthepizzaguy
    To : Sigurd
    Date : 2009-09-16 16:45
    Title : The wolf
    --------------------------------------------------------------------------------
    Sigurd-

    Forgive me if this comes out of left field, but I had to ask you about it before I did something rash.

    Back at the beginning of this game you mentioned you might have the ability to obtain "favors" from the mafia. That sounds an awful lot like the "wolf" in the original capo game, but I cannot find a full description of that role anywhere, even in the endgame notes. Just snippets like... friend of the mafia, can block mafia from being investigated, etc. All game long the lucas and mades and even dons have been dropping like flies, so it seems strange to imagine you would possibly have a "friend to all mafia" kind of role. But you're also the source of an unprecedented 4 investigations per night... and your predictions have been accurate too, regarding criminal or innocent or what have you. You've got a criminal result from a couple sources and a questionable. One seemingly trustworthy source says you're criminal, but "No mafia ties".

    Still... I worry... I worry and worry... that somehow, things have been going almost too well. Perhaps one family has been gaining recruits all game and they've just been keeping quiet. Perhaps I'm being led around by the nose... perhaps I am just a tool, a pawn. A poor player, fooled by masters, instrumental in propelling one family to the heights of victory, at the expense of the other 4 families. 4 Mades dead... 4 Lucas dead. What about the fifth ones? The Dons were killed off rather inelegantly. What happened to the double eagles? What happened to the largest family? I sincerely doubt that they grew to the size of being able to kill off two people a night and then suddenly disappeared without a trace. Even if their Don were somehow killed, their mades and wiseguys must have joined another family. I was told by an apparent townie that I am being "played... badly" and to not trust the investigation results. I worry that my legacy for this game will be reduced to the laughable and sad role of "useful idiot".

    That you can somehow gain favors from the mafia and yet aren't on their side doesn't add up to me. How? How could you gain a favor from the mafia if you're set on their destruction? Still.... "No mafia ties".... from the guy who admittedly can do solo kills, so is likely not a Don... I find it hard to believe there is no "Wolf" role... it seems to me that Seamus reprised many roles from previous games, such as "crusader"-like teams, serial killers based on public words, etc. I understand the "Wolf" was a popular role. Why wouldn't Seamus include one?

    It seems to be too late. There's nothing I can do. If I was fooled all this time because I failed to do a proper read through of Capo I and Capo II, and let a pertinent and interesting bit of information slip through the cracks in my brain... then this is all my fault. And I remember you mentioning in passing something along the lines of either myself or Diana rising to the rank of Capo di tutti capi, but that discussion quickly dropped when I suggested I could never become mafia. Your voting and your investigation results on others, and the investigation on yourself... that all points to you being a supporter of the town. You've assisted the other players in putting down mafia left and right. But... the wolf was never found. Your early communications with me point to a wolf-like role. Your result was criminal. You suggested I might try to become the Capo, or to have Diana as the capo... or what have you. If I can just find the darn PMs in my archive somewhere... ah, here it is.

    Quote Originally Posted by Sigurd
    This is Capo de Tutti Capi after all. It should at least be considered to win the big price if you have the chance. It is all about eliminating your competition. Right now - the communists are competition and so are the 5 original families. I guess the FBI, CIA, Detective and Doctor roles are too.
    It will be any townie and wise guy's dream to reach for the big price. Maybe you and me are too high profile to reach it. That doesn't mean we can't consider it or maybe plan for someone less high profile to claim it. Diana for instance?
    Quote Originally Posted by Sigurd
    That they are taking Diana down with you - suggests that you have traitors in your midst. Is it the Communists? As I said - the families should not be too unhappy about your effort in this regard, unless they made a deal with them.

    Do you have any list over your crew and what they claim to be? The investigations should indicate if they are truthful. You gave me an earlier list with a few names stroked out. What clears them?
    As I normally say to those that I work with in these games - two sets of eyes are better than one. This is especially true when it comes to host results and other information spread around. I might sit on info that I don't think note worthy but might be crucial to interpreting information.

    That Diana has been implicated in a - rise to the top - plot - invalidates my earlier PM about the same. The townies or Mafia will not let her survive until the end. This game should have taught the families to trust no-one in the end game. It will be interesting to see how this will play out.
    The final luca has not appeared, the final starting made has not appeared, and one family was doing very well midway through the game. The idea that you can gain favors from the mafia... Bottom line... I fear I cannot totally trust you.

    Is there anything you can say that might calm my fears?



    ================================================================================
    From : Askthepizzaguy
    To : Sigurd
    Date : 2009-09-16 21:55
    Title : The Capo
    --------------------------------------------------------------------------------
    Quote Originally Posted by Sigurd
    Quote Originally Posted by Askthepizzaguy
    Is there anything you can say that might calm my fears?
    I can say this - Our portion of the state budget on security is about 8 to 2 where you get the 2 and we get the 8.
    Blast... my google-fu isn't strong enough to locate a budget pie chart which would help me here.

    Our methods might not be the ideal pro-town. We need to get rid of the Mafia families and help any anti-communist organisation out there.
    Interesting... but I haven't witnessed anything coming from you which suggests a danger to the town itself, other than a few comments early in the game. Oh I cannot tell you how anxious I am to see what you were all game after this is all said and done. It's a mystery box I cannot peer inside.

    The Wolf, which was a Capo I figure changed in Capo II and became the Shadow. If he/or she? is in this game who knows what this changed to?
    The Shadow? Can you fill me in on what that one was?

    Sasaki keeps asking for the Wolf. Why?
    Where did he ask for the wolf, got a link?

    Is he a Don wanting to send the Wolf a message?
    He's certainly a suspected Don.

    Or does his role have ties to a Wolf?
    Not a clue... but his refusal to do vigilante groups makes me anxious.

    He got another innocent recently and I noticed that you didn't make a fuss about it. Apparently he checks out and have done no vigilante kills?
    No, he doesn't check out. He claims to have been responsible for a protection action on YOU of all people, with LittleGrizzly, and an UNNAMED third person. The writeup does not match this at all, IMO. You read it and you tell me... I see 4 or 5 people protecting you. I don't see seven or eight.

    And he was willing, apparently, to do a vigilante kill on White_Eyes as early as round one or two, but after that... no, no, just protections.

    He does have a point that he continually asked me to put him into protections that would end up getting attacked, and I claimed it was a waste of manpower, which it was, until now. Let's see what happens.

    You are worried that you have been played. Yes, you could have been. But you have gotten 3 out of 5 Dons and many Mafia affiliated players too.
    That may be, but it's entirely likely, especially if I have been played, that the remaining family or families may be redoubling in power to fill that gap.

    But as I said to you in the earlier rounds - This is Capo de Tutti Capi. Some of your vigilante teams will try to reach for the ultimate Mafia title.
    I figured as much. I have some plans forming in my head regarding turning the trustworthy vigilantes against the suspicious ones, and then we slap the remaining vigilantes in the director's chair one at a time and check for criminal status.

    I think it should work...

    It is just a matter of time before someone close to you will turn on you - most likely in the last rounds.
    I figure. Especially because I had a person with a questionable result protecting me.

    I believe that most of the townies and wiseguys playing smart in this game will be pro-town as long as possible, gaining trust with the incorruptible and warring the Mafia families. I said it before - this is the worst game to be a Mafiosi in. You have nearly no chance. There is the other families you make war with and the pro-town you have to dodge. And you know that every townie wants to replace you as head of a family.


    Is it really that bad? I have a lot of claimed incorruptibles and proven incorruptibles remaining... if the claimed ones kill off the non-claimed ones, and the proven incorruptibles lynch the claimed ones...

    Aye, I suppose it isn't that simple.

    My role can't change and I am not affiliated with Mafia.
    That's what the investigation result suggests, according to my source.

    Everyone gets a little scrutiny... I'd be a bad player if I didn't at least consider the possibility of being used.

    I win if the CIA/FBI kills all the Communists. I win if I can get rid of all the Mafia families. I am on your side.
    It sure seems that way. I just get a cold chill when everything seems to be going so right, but strangely, known mafia seem more confident than ever.

    All you need to do is to identify the last commies and I will help you get rid of them. That is your primary goal no?
    It's seemingly my only goal. I just believe the mafia are a nuisance and a threat to me, and the doctors and investigators assisting us in our goals.

    And it is ever so much fun to watch them die.

    Truman has apparently need for us here to watch the "Italians" after our cloak and dagger operations in Italy recently. They worry about a Communist - Italian gangster cooperation to stir up America. I am here to see that this does not happen.
    Cooperation?

    I had been under the impression that the communists were enemies of the mafia. CountArach had fingered Scottishranger, and the last one that I'm aware of has been helpful in protecting people and lynching mafia. My role also implied that the mafia would be somehow useful in helping me crush them. I am puzzled. Some wiseguys have volunteered for the mission (under threat of death, mind you...). I don't get it.

    I have resources at with which I can keep tabs on the Mafia and apparently have a virtual mole inside the Mafia communication network.
    That's a pretty awesome thing.

    I am not getting anything any more - maybe we got all of the Dons? or that there is only one Don left - with no one to message?
    With Pannonian and LittleGrizzly dead, it is possible. But I believe we have two still. I am trying to err on the side of caution so if several mafia attacks happen, I don't soil myself.

    If the Dons of the families are gone - We should worry about who would likely be going for the big price.
    I thought that the game ended when all 5 Dons and any new "hatched" dons were dead.

    It does seem un-balanced towards the Mafia, but I suspect there are similar roles to us among them... maybe those roles landed on less experienced players? Who knows?
    Possible, but most of the remaining players are experienced and none of the dead appear to have a nonstandard mafia role, other than the communists.

    I do not for a second doubt that TinCow, Sasaki or Shinseikhaan will stay pro-town to the end. Neither any of your non-doctor/detective "friends" either.
    Tincow admits he is a wiseguy who was weighing his options. He will stay with the town for now, until it suits him otherwise. That's about as loyal as the non-protown roles get. And that's if he's not already mafia.

    Sasaki? I believe he is already a Don until proven otherwise. It's not the most fair system of justice, but he is a suspect until I can clear him. Why isn't he dead yet? Look at Sasaki's play this game... it is not his standard play. He is usually much more outspoken and in-charge when he is a townie. He is simply biding his time... if he's not already mafia, he will become one if the opportunity presents itself to destroy the town and join the winning team. Shinseikhaan is poised and ready to be mafia now, with all the kills he did. He's in the same boat as TinCow, except he's consciously tried to kill off pro-town roles. He's skating on thin, thin, thin ice with me. As far as I am concerned, he should have already been dead for his admission that he was trying to destroy the town.

    On the other hand, TinCow is active and willing to send in orders.

    I am thinking CR, Chatoix or White_eyes:D would likely grab the price if given the chance.
    Crazed Rabbit would have been the target if Sasaki hadn't broken the tie. Chaotix tried to have me killed several times early in the game with his lynch vote. White Eyes has like 5 vigilante kills or more to his name.

    What about slashandburn? you said he should have a guilty result by now... He claims to be a detective right? Are detectives even able to join vigilante groups?
    Claims to be some kind of FBI agent, yes, so does Prole. I know they cannot join in mafia-sanctioned kills, don't know about vigilante groups. Slash claims credit for being in one successful vig group.

    And Proletariat? We haven't, well I haven't, heard from her since way back when.
    I'm in contact, we've almost finished filling out the loyal/questionable list. The loyals outnumber the questionables by a large ratio.

    There are still over 25 players left ... enough to fill a large game. There is plenty of time to worry about losing yet.

    Most large games don't have a chance of starting with 8 or more mafia in the same family. This is the tail end of what might have started off as a balanced game, but could be decidedly unbalanced now. We mustn't be overconfident, we could be losing this battle. Vigilance, always vigilance.

    The goal of getting all the families is nearly complete. It is the post family game that will become interesting. It will be dog eats dog. Mark my words.
    I am unsure what role I would play in such a game. Without a core townie group to associate with, and no one to protect me, and no communists to destroy, and no ability to detect innocent players versus communists, I would become an empty shell.

    I suppose I could scan the players myself and see if there are any commies left, or join in protection groups. I doubt I will live to see the day.

    That's why I wanted to check if you could/would be interested in letting f.ex you girlfriend climb to the throne. Which implied our combined victory over the Italian mobsters and the Communists.

    Sigurd


    Now, if you cannot change roles... and you'd be interested in seeing someone become the Capo... but you aren't mafia... my brain hurts.



    I know this much: I need a break. I've been overworking myself and overthinking things, perhaps. If the mafia is almost dead but there will be some kind of post-apocalyptic post-Don era of townies brutally slaughtering each other all to become the last family standing, and I cannot try to ascend to the throne myself or even join the winning team, then a merciful bullet to my brain would seem to be in order, and all my efforts to save the town have been futile.

    I really thought the game ended when all the Dons were dead. Do you have information suggesting otherwise?

    And that's all... I have to log off now. I didn't get nearly enough sleep today for this stuff...

    Next time I play mafia, I'm going to be a lurker. Soooo much easier.
    And after his death, and his attempts to get Khaan lynched instead of Haudegen, which brought out the best part of my performance, the hunkering down and deep examination of all available data on Khaan and Haudegen which proved Shinseikhaan innocent and, by process of elimination and subtle "tells", Haudegen guilty, which I refused to back down on.

    Spoiler Alert, click show to read: 
    Quote Originally Posted by Sigurd
    Quote Originally Posted by Askthepizzaguy
    I don't know.. I kinda didn't believe the triggers.
    TheStranger died from them, Reenk was attacked from them...

    You because your post was filled with severely anti-christian stuff.
    Gibsons because he (jokingly) verified your fake quote. He didn't know that if he said it was true, even jokingly, he would die.
    Ahh .. I didn't catch that.

    If you weren't concerned about the order, you wouldn't have put so much effort into accusing Khaan and brushing off the case on Haudegen.

    Your sudden attitude shift at the end of this game is telling to me. It matches the mischievous attitude from earlier in the game where you suggested you could get "favors" from the mafia in exchange for information, and that Diana and I could go mafia.

    You tempted me like the devil himself. I refused. Even now, as a neutral with no vested interest in the end of the game, you cannot tempt me into sparing Haudegen from his punishment for crimes against the town.
    Good game ATPG, you have showed me that you are an incredible player. At times you genuinely appeared gullible, but when hard pressed your resolve gets steel.
    You analytical skills are un-matched. Kommodus is a computer genius and made applications to do the analysis for him.
    I realized soon that I had to tag along with you every way, because I couldn't twitch in your scrutiny. Any mistake and I would have been caught.
    I just hoped the trickle of Mafia deaths was slow enough to have a majority in the end game. I did not expect to die last round and that just nailed the coffin for the known mafia.
    I don't know what will happen when Haudegen dies. Shinseikhaan might not even be scum ... If the game continues after Haudegen, I would will be surprised. I have only one victory condition - and that is mafia victory. No matter who takes the price. Haudegen, Shinseikhaan or any of the unknown remaining players can achieve this victory. I just felt the obligation to at least try to make Haudegen survive khaan as khaan sorely back stabbed them.

    This is the full OOC truth.
    I was the special representative of the Commission (Mafia). I could talk to the Dons through the Cubana courier. I had 5 favors with the Dons where at one time I ordered your death. Luckily for you they didn't comply. I think I could have done a better job taking over the townie network when you were gone. As a tool to let me take over the wheel, I was mean to you - and pressed you about the FBI and the commies - it nearly worked, but I felt bad and did not press further.
    I could investigate 4 players every night and my cover role had a deep investigation ability. There was really no red text in my role PM - just the cover role ability.
    the OSS connection between me and you was genuine. The mafia hated the commies - and it was only luck that I prophesied the cooperation between Communists and the last of the original families. Which was at the point where I was officially introduced to the mafia. Too late for my influence. I would have strongly objected to such a cooperation - and certainly the disclosure of who the Don was... Nobody should know who the Don is. That makes him vulnerable.
    I guess that is it...

    One major mistake from my part - I didn't tell the Dons who I was early in the game. I was convinced that that would have exposed me when mafia began to die. Either by revenge from the dying families or by leakage. Hindsight is 20/20. I wanted a secret lair for the mafia dons - but Seamus stopped me. I was forced to work through the Courier which due to the rather sporadic appearance of Seamus made it impossible to have conversations with the Dons.
    All in all a fun game where you are the big winner - well as far as I know. I don't really know what lures out there beyond Haudegen.

    Sigurd
    I couldn't publicly reveal Sigurd's, Sasaki's or Crazed Rabbit's confessions, because I felt I was not entitled to that information and neither was anyone else. The best I did was mention Sigurd confessed.
    Last edited by Askthepizzaguy; 09-27-2009 at 15:57.
    #Winstontoostrong
    #Montytoostronger

  7. #3667
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by White_eyes:D View Post
    Night-three:Tried to kill Double A(Was a doctor...failed because of another doctor)
    I survived because of luck (there was a protection but someone didn't send in their orders )

  8. #3668
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Hey Seamus like I said I sent in my orders to kill that guy, did you accidentally delete it?

    Spoiler Alert, click show to read: 

    Default Re: Capo Night 17 Orders
    Cancel my previous protection for this:

    Kill Haudegen with SSneoperestroika, Askthepizzaguy, White_Eyes, and Joooray.
    Double A is online now Forward Message Reply With Quote To the Top




  9. #3669
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Doubtful;

    Possibly was just the host's prerogative to end the game with Haudegen floating back to Cuba instead of a big shootout writeup, where I was counting on my unused luck to spare me from the final Beretta bullet. Or die a hero's death, hollywood style.
    #Winstontoostrong
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  10. #3670
    Member Member scotchedpommes's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Crazed Rabbit View Post
    Blame ATPG for that - he messed up the protection orders on the same night me and sombody else hit johnhughton.
    Quote Originally Posted by Askthepizzaguy View Post
    As explained in my progress log, I had a doctor on Johnhughthom, and the doc moving his orders onto Prole was against my wishes. That one is up to Prole/SSNeoperestroika to explain. They both did excellent work otherwise, and it did save Prole which was technically better for me, because her loyal/questionable results assisted me in my actual mission.
    I'd contacted Kommodus early on in proceedings, [before this debacle] at which point I found out that she was his contact and a high priority target. The night Askthepizzaguy had told me Johnhughthom needed covering, I had already agreed with Kommodus to protect Prole.

    I'd no understanding of John's role or why he might be a higher priority, and given that I'd thought ATPG knew via Kommodus that I'd already committed to covering Prole, I thought he might have been trying to leave her exposed. I do believe I said at the time to ATPG that if he definitely couldn't arrange anything for John I'd consider switching. He replied saying he would arrange something for him.

    Didn't have any direct contact with Prole until after John's death, when she'd been asking questions as to why he'd not been protected.
    it's the **** that happens while you're waiting for moments that never come

  11. #3671

    Default Re: Capo di Tutti Capi III (IN PLAY)

    It was Haudegens request.

    Quote Originally Posted by Pizza
    Sasaki Kojiro- I know you were working to undermine the town, you admitted as much. I am seriously tired of the senseless bandwagons on Sasaki just because he's Sasaki. You're a formidable opponent and you will get no pleasure out of these games if you aren't given a chance of demonstrating that. You didn't intend to help me nail LittleGrizzly and Haudegen, but you did. Sorry your plans were foiled... but as I said; this town is only big enough for one of us. Thanks for an entertaining performance and being a ruthless, challenging master opponent.
    That's pretty much the opposite of what happened

    I'm curious what you think of my thoughts on the town being the real evil side in capo, and the mafia being more like the resistance. Obviously you didn't think so during the game, but in retrospective don't the things you said like "he might not be guilty of being mafia, but he's guilty of not helping us" strike you as evil?

  12. #3672

    Default Re: Capo di Tutti Capi III (IN PLAY)

    It is just a matter of time before someone close to you will turn on you - most likely in the last rounds.
    I figure. Especially because I had a person with a questionable result protecting me.
    Quote Originally Posted by TosaInu
    Thank you for the smile, I like your image a lot. Hopefully you don't feel too much like a number here.

    Rest in peace TosaInu

  13. #3673
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Sasaki Kojiro View Post
    That's pretty much the opposite of what happened
    Perhaps... but it wasn't just LittleGrizzly's constant excuses not to work with me, by my assessment of the remaining active players, there weren't a whole lot of people working with you. You couldn't have been doing the "attack someone, and protect them at the same time" plan, and if you weren't doing that, what was so pressing that LittleGrizzly wouldn't work with me or tell me about it? And when you suggested you and LG had defended Sigurd with an unnamed third, I was very sure there was something very wrong with the unnamed third. There was no reason, in my view, that it was restricted information. And then the certainty that you could "sidestep" Haudegen's lynch because you seemed to know the results were wrong just looked out of place for a non-investigative townie.

    I'm curious what you think of my thoughts on the town being the real evil side in capo, and the mafia being more like the resistance. Obviously you didn't think so during the game, but in retrospective don't the things you said like "he might not be guilty of being mafia, but he's guilty of not helping us" strike you as evil?
    Everyone has their own biases. In a town plagued with mass murderers, and the only form of justice is mob justice, there really is no moral high ground; unless you claim the town is just actively defending itself from a group (or groups) with murderous intent.

    I was certainly cutthroat and ruthless, even unfeeling, at times. But no more so than the mafia. Is it right to kill to stop a killer? We would be debating that for ages. As cold as some of those policies were, they did pressure certain players to either shape up or face extinction by vigilante killing. Ichigo's reading of my private messages and then not responding was the deciding factor to me regarding him, for example. LittleGrizzly's refusal to do anything with me, with no verifiable vigilante kills or protections, stunk to high heavens. In the end, these players were responsible for townie deaths, and justice was served. I note that some players tend to lynch whoever is the most talkative, or murder them, to stifle town discussion; my policy is to whack the inactive or "avoiding" players who seem to be dodging the spotlight out of fear, and not contributing positively to the debate.
    #Winstontoostrong
    #Montytoostronger

  14. #3674
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    I think all sides are evil. Mafia want to break the laws, commies want to assimilate the US, CIA want to assimilate the non-US, YTC wanted to assimilate everyone, town is almost lawless and somewhat corrupted, and wiseguys are looking out for themselves and on one else.

  15. #3675

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Yay! The town won!

    Thanks to everyone, especially Seamus, for making such an awesome game.

    Of course, I am also curious about just what killed pever?


  16. #3676

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Askthepizzaguy View Post
    Perhaps... but it wasn't just LittleGrizzly's constant excuses not to work with me, by my assessment of the remaining active players, there weren't a whole lot of people working with you. You couldn't have been doing the "attack someone, and protect them at the same time" plan, and if you weren't doing that, what was so pressing that LittleGrizzly wouldn't work with me or tell me about it? And when you suggested you and LG had defended Sigurd with an unnamed third, I was very sure there was something very wrong with the unnamed third. There was no reason, in my view, that it was restricted information. And then the certainty that you could "sidestep" Haudegen's lynch because you seemed to know the results were wrong just looked out of place for a non-investigative townie.
    You should never have taken my word for it on LG anyway, given how scummy he acted

    You were going to lynch him, but then didn't, and the vig attempt came rounds later and was a result of you misreading the sigurd writeup/us having the misfortune of protecting an already protected target. And haudegen never did get lynched...you were even saying he was innocent after I claimed him as a member of my group. The biggest evidence against him was from LG's role reveal. I don't see how you can go from "I was going to kill LG and haudegen but never did" to "Your defense of them lead me right to them!".

    And remember pizza, you can say "I knew something was up when..." but you were so paranoid you thought something was up with almost everything


    Everyone has their own biases. In a town plagued with mass murderers, and the only form of justice is mob justice, there really is no moral high ground; unless you claim the town is just actively defending itself from a group (or groups) with murderous intent.

    I was certainly cutthroat and ruthless, even unfeeling, at times. But no more so than the mafia. Is it right to kill to stop a killer? We would be debating that for ages. As cold as some of those policies were, they did pressure certain players to either shape up or face extinction by vigilante killing. Ichigo's reading of my private messages and then not responding was the deciding factor to me regarding him, for example. LittleGrizzly's refusal to do anything with me, with no verifiable vigilante kills or protections, stunk to high heavens. In the end, these players were responsible for townie deaths, and justice was served. I note that some players tend to lynch whoever is the most talkative, or murder them, to stifle town discussion; my policy is to whack the inactive or "avoiding" players who seem to be dodging the spotlight out of fear, and not contributing positively to the debate.
    No, this is wrong, it's like talking about chess as if the knights are killing the pawns and that's immoral. Killing someone in a mafia game is liking taking a piece in chess, there's no moral side to it. It's how you deal with the people behind the roles. This is why I don't get the betrayals in this game, why annoy real people for the benefit of fake characters. I would take back some of the people I betrayed in capo II, even though I did that because I felt the game was becoming boring for everyone with the listing of detective results every day.

    Mostly it was the language you used that bothered me, you genuinely felt that refusal to cooperate with you was a sin

  17. #3677
    TexMec Senior Member Louis VI the Fat's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Askthepizzaguy View Post
    *lights a cigar*



    To commissioner Fermanagh:

    I trust I'll be getting a brand new Jaguar? Also, it would be nice if records of my criminal activities were sealed.... no one here ever saw me, I was never here... I am just a figment of your imagination... go on with your lives people, nothing to see here.[/SPOIL]

    St. George, Bermuda.
    Sept. 27th, 1951
    On a sandy beach, closed off from the public.


    Would you believe I was very, very tempted not to role-block Haudegen last night? I assumed Haudegen would use his last kill on you, what with you claiming to go into the night unprotected.

    Having the CIA killed, thus leaving no trace of their activities, would've been in the spirit of the assignment to the FBI. Restore law and order by getting rid of all the commies and mobsters, while preventing the CIA from getting the credit.

    But considering your clear choice to go pro-town, and your enormous effort in leading this town to victory, I thought it would be really not on. Obviously, this game has been yours.

    Enjoy your well-deserved holiday in Bermuda, and rest assured that the FBI might 'forget' to file a few pages of their final report to their superiors in Washington.
    Anything unrelated to elephants is irrelephant
    Texan by birth, woodpecker by the grace of God
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    blue and underlined is a link


  18. #3678
    Arena Senior Member Crazed Rabbit's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Sasaki Kojiro View Post
    No, this is wrong, it's like talking about chess as if the knights are killing the pawns and that's immoral. Killing someone in a mafia game is liking taking a piece in chess, there's no moral side to it. It's how you deal with the people behind the roles. This is why I don't get the betrayals in this game, why annoy real people for the benefit of fake characters. I would take back some of the people I betrayed in capo II, even though I did that because I felt the game was becoming boring for everyone with the listing of detective results every day.

    Mostly it was the language you used that bothered me, you genuinely felt that refusal to cooperate with you was a sin
    I have a feeling Capo 2 would have gone this way if ATPG's equivalent in that game, JimBob, hadn't left the Org and never returned mid-game, at the same time Sasaki turned mafia.

    The mafia need a better mode of communication.

    CR
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  19. #3679

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Crazed Rabbit View Post
    I have a feeling Capo 2 would have gone this way if ATPG's equivalent in that game, JimBob, hadn't left the Org and never returned mid-game, at the same time Sasaki turned mafia.

    The mafia need a better mode of communication.

    CR
    Next game when I'm lynch round one I'll be the conduit

  20. #3680
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Sasaki Kojiro View Post
    And remember pizza, you can say "I knew something was up when..." but you were so paranoid you thought something was up with almost everything
    True in some respects, and I agree the LG role reveal was the tipping point. Your vouching for LG and the unnamed bit on Haudegen, and your defense of Haudegen, was only evidence of connection. That connection was enough to satisfy me until there was something more concrete. In my mind, if the people you were protecting were innocent, that reflected better on you and the other unnamed person.

    Perhaps I could have worded it better, but as I mentioned to Sigurd on the 16th, your behavior with respect to LittleGrizzly and the unnamed third was causing me great skepticism about you and suspicion on them. That's when I wanted to do the vigilante group on LittleGrizzly. Haudegen was later, since I didn't know he was your unnamed third, and when I found out, the instant that was known I started questioning you about it.

    I agree I flung a lot of suspicion around, but with regards to you, LittleGrizzly, and the unnamed third, it was very specific and directed, and there were reasons behind it, such as it was an indication of knowledge you shouldn't have (Haudegen's result) and possible untruths (successful protection involving Don)
    No, this is wrong, it's like talking about chess as if the knights are killing the pawns and that's immoral. Killing someone in a mafia game is liking taking a piece in chess, there's no moral side to it. It's how you deal with the people behind the roles. This is why I don't get the betrayals in this game, why annoy real people for the benefit of fake characters.
    You surprise me, Sasaki; perhaps we simply value different things. Me personally, I found Splitpersonality's betrayal of me and the town, to join a losing position for the commies, to be unexpected and quite amusing. I have no qualms about the betrayals. They're good entertainment. Besides, I know that they are part of the game and are done often. And as you mention, you've done them before...

    I would take back some of the people I betrayed in capo II, even though I did that because I felt the game was becoming boring for everyone with the listing of detective results every day.
    Adding spice to a game? Nothing wrong with that.

    Mostly it was the language you used that bothered me, you genuinely felt that refusal to cooperate with you was a sin
    Not as such; Kommodus and Tincow and Reenk were doing PLENTY of independent analysis and work. The difference is that a lot of it, I could verify. I was NOT suggesting that refusing to work with me meant you were scum, I was suggesting that refusing to work toward a townie victory meant such. You acted mostly without input from me all game, no problem; I didn't suggest that it ipso facto made you scummy. The problem was, I never saw a vigilante kill from you; never saw a successful protection (an undisputed one, anyway) and I noticed that your voting pattern seemed almost certainly protective of certain players, without much explanation.

    Protection groups I can see in the writeup, to some extent. Vigilante groups as well. Voting patterns, I can also follow. Cases being presented, accusations, evidence.... I felt that those were lacking in many respects on your end (by comparison to your other games) and, at the same time, in others you were working with (LittleGrizzly... main complaint about it was no successful protections, no vigilante kills, and no explanations for what seemed to be unnecessary secrecy)

    Refusal to cooperate with me; not a sin. But TinCow, Kommodus, and Reenk were producing results, or at least arguments to be refuted. I never saw any hard-hitting suspects coming from Sasaki or LittleGrizzly. Never successful actions either. No real answers as to why. No alibi.... that's more the real "sin" so to speak. Apologies if I have stepped on your toes, or if this style has made the game less enjoyable; I consider it to be fair policy if one is to catch scummy players; certain assumptions about what scummy players would be doing must be made, and certain players fit those criteria.

    Quote Originally Posted by Louis VI the Fat
    Would you believe I was very, very tempted not to role-block Haudegen last night? I assumed Haudegen would use his last kill on you, what with you claiming to go into the night unprotected.
    I wanted that ending. I was still carrying around a "lucky" for just such an occasion. I'd prefer the vigilante kill had gone through, as well.

    Having the CIA killed, thus leaving no trace of their activities, would've been in the spirit of the assignment to the FBI. Restore law and order by getting rid of all the commies and mobsters, while preventing the CIA from getting the credit.


    But considering your clear choice to go pro-town, and your enormous effort in leading this town to victory, I thought it would be really not on. Obviously, this game has been yours.
    I consider my contribution analogous to a "quarterback". I called several plays and threw several good passes, but I am NOTHING without the offensive line, the defensive line, and the special teams. Everyone on the town side did their part to earn it; they simply made a good call themselves when choosing to associate with my efforts.

    Enjoy your well-deserved holiday in Bermuda, and rest assured that the FBI might 'forget' to file a few pages of their final report to their superiors in Washington.


    Come join, the water is nice!
    Last edited by Askthepizzaguy; 09-27-2009 at 18:08.
    #Winstontoostrong
    #Montytoostronger

  21. #3681
    Handler of candles Member Xehh II's Avatar
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    Default Re: Capo di Tutti Capi III (Concluded)

    Yay, I'm now 2-0 in Capo games, this makes me happy, thanks Seamus for the game.
    Congrats to ATPG for finally catching me although it was too late to some extent, I still managed to get enough kills for a minor victory.

    My role pms:
    Spoiler Alert, click show to read: 
    Your Cover Role is:

    Wiseguy, currently unaffiliated.

    Victory Conditions

    You can chart your own course to victory. You can join a mafia family and work for that family’s victory. You can join a mafia family, try to supplant the Don and become Capo di Tutti Capi yourself. You can form your own Criminal family and try to dominate the others. You can even put crime behind you and work for the victory of the town over the mafia. What route you choose is up to you. If you remain loyal to the town, your victory conditions will be as below:

    Town win with 41+% of original townie roles surviving = decisive victory.
    Town win with 21-40% of original townie roles surviving = clear victory.
    Town win with fewer than 20% of the original townie roles surviving = close victory.
    Neither side wins = draw.
    Town defeat with fewer than 10% of the orginal mafiosi or wiseguys surviving = close defeat.
    Town defeat 11-25% of orginal mafiosi or wiseguys roles surviving = clear defeat.
    Town defeat 26+% of orginal mafiosi or wiseguys roles surviving = decisive defeat.
    -- Your personal survival moves you one category up on this scale.

    Powers & Responsibilities

    A. General:

    1. You are the raw material for expanding a crime family. Remember that if they are unable to recruit you to their cause, you probably become very “expendable” in their eyes.

    2. You are unusually lucky. The first time someone tries to murder you while you are unprotected, you will – through luck alone – survive. Subsequent attempts on your life – even on the same night – will probably get you, though you will always have 1 chance in 36 of surviving just by dumb luck. If protected, your luck does not come into play.

    3. Your REAL Role is that of the Serial Killer known as "De Sade," (details forthcoming).

    B. Day Actions:

    1. You can select/vote as can all players.

    C. Night Actions:

    1. Combine with 3 townies you can attempt to kill one target per night (after two successful kills, one of them will become a “Wise Guy” and can progress from there). Such kills only count as “half-credit” for your ascension to Made Gangster (unaffiliated).

    2. Combine with 2 townies you can attempt to protect one target per night (after two successful protections, one of you may become a “Doctor’ and can progress from there; if you do you’ll cease being a Wise Guy.

    3. If following two successful protections you are selected as Doctor and refuse, you can choose to become a regular townie. Two further successful protections will result in your promotion to Detective – but in your case you will become a Rogue Detective.

    4. One advantage you have over a townie, while participating in such townie groups, is that should you end up as a “solo” on a save or kill attempt, it is unlikely to get you killed – though there is a chance your identity would be revealed.

    5. You may also combine efforts with one other wiseguy or made gangster to kill a target, providing you have the official sanction of that Mafia family. Two successful kills in this manner, along with the formal acceptance of the Don of that family, and you will be promoted to Made Gangster in that family. These kill credits must be compiled with the same family in order to count.

    6. You can also achieve Made Gangster status with a non-mafia or new mafia “family.” This requires 4 successful kills as in the half credit noted above.

    Investigations

    1. If you are investigated by a Detective or FBI Detective, you are equally likely to be noted as a “criminal” or as being “unclear.”
    2. If you have killed someone in a non-mafia-sanctioned killing, you will register as “guilty.”
    3. If you have killed someone as part of a mafia-sanctioned kill team, you will register as “guilty” only on the night of the murder, but will register as “criminal” thereafter even if you were an “unclear” before.

    Role Changing

    As noted above, you have many options for a role change and can progress readily in that new role. Remember, once you have chosen a path by moving forward into a new role, however, you cannot reconsider and revert.

    and
    Spoiler Alert, click show to read: 
    Your Real Role is:

    [B]Serial Killer “De Sade”[B] Note: This should be viewed as RED TEXT in its entirety.

    Victory Conditions

    You revel in the pain of others. Since your escape from a secure FBI holding facility, you have been treating yourself to a few deaths. You don’t kill constantly – because forcing yourself to hold back make the event itself so much more fulfilling when it does happen. The FBI nicknamed you DeSade for the cruelty you display when killing.

    Of course, once free, you chose Fatlington as your new home. It has such a charming reputation. Ideally, you’d like to use this occasion to completely wipe out the “best and brightest” of Fatlington. You know that’s unlikely, but your victory conditions reflect your desire to make as complete a job of it as possible. See below:

    Decisive Victory = You kill all other players and leave Fatlington a ghost-town.
    Clear Victory = You kill 8 or more players as an SK.
    Close Victory = You kill 5-7 players as an SK.
    Draw = You kill 2-4 players as an SK.
    Close Defeat = You kill only 1 player as an SK.
    Clear Defeat = You kill nobody as an SK.
    Crushing Defeat = You kill nobody as an SK and nobody in your cover role.
    - Personal survival improves your level of victory by one
    - an unusually gruesome theme/scaring the town/compelling result may improve your victory level by one or two (host’s assessment).

    Powers & Responsibilities

    A. General

    1. You cover role will govern most of your actions, save when your serial killer persona demands otherwise.

    2. You are fascinated and compelled by the number 5. Therefore, whenever a lynch vote is taken and there is a player who has received the 5th most votes, you MUST kill that person that night. If more than one person qualifies, you must, among those tied for 5th, kill the player whose avatar name when totaled is most easily divisible by 5 (e.g. TosaInu has 7, but Ser Clegane has 10, so Ser Clegane would be attacked as his name is divisible without fractions).

    3. If you have gone 4 consecutive nights without killing someone (either as SK or in your Cover role) you MUST kill someone on night 5. Your choice of target.

    4. If you receive any votes on the lynch list, you may kill one of those voting for you. This is not a requirement however, unless there are 5 or more people voting for you, in which case you must kill the 5th name (alphabetically) on the vote list against you.

    5. If there is more than one option, the option generated by point #2 supercedes point #4.

    6. Red Text as per cover role.

    B. Day Actions

    1. You may vote/select as does any other player

    C. Night Actions

    1. Once your compulsion has been triggered, you must kill your target if at all possible. If you fail, you need NOT repeat the attempt, but may do so if you wish. You may make only one kill attempt per night.

    2. All of your kills need to have a theme. This theme can be the same mode of killing, some signature image or saying, or some kind of calling card, but must be used for every kill and should reflect your particular brand of insanity. Take your namesake as a guide and be creative.

    3. As a result of your insanity, your kill efforts will be especially powerful. Even protected by a Doctor/protection group, your target may well perish (3 in 6) and you will not be caught. If protected by a Surgeon or Luca, you still have a chance to kill them (2 in 6, 50/50 chance for protector or target) or kill them AND their Protector (2 in 36), but you also run the risk of being killed yourself (1 in 6) or identified as the attacker (1 in 6). Even in this last case, your role will not automatically be revealed.

    D. Investigations:

    1. As per your cover role in most instances.
    2. If investigated on the night of a killing you will register as guilty.

    Role Changing:

    You cannot change roles. However, your “alter ego” the Townie can progress as normal, despite your serial killer status.


    So can't wait for the next Capo game.
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  22. #3682
    Praefectus Fabrum Senior Member Anime BlackJack Champion, Flash Poker Champion, Word Up Champion, Shape Game Champion, Snake Shooter Champion, Fishwater Challenge Champion, Rocket Racer MX Champion, Jukebox Hero Champion, My House Is Bigger Than Your House Champion, Funky Pong Champion, Cutie Quake Champion, Fling The Cow Champion, Tiger Punch Champion, Virus Champion, Solitaire Champion, Worm Race Champion, Rope Walker Champion, Penguin Pass Champion, Skate Park Champion, Watch Out Champion, Lawn Pac Champion, Weapons Of Mass Destruction Champion, Skate Boarder Champion, Lane Bowling Champion, Bugz Champion, Makai Grand Prix 2 Champion, White Van Man Champion, Parachute Panic Champion, BlackJack Champion, Stans Ski Jumping Champion, Smaugs Treasure Champion, Sofa Longjump Champion Seamus Fermanagh's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Reenk Roink View Post
    Seamus, what were the events that led to pever's death?
    I cover this in my write-up more fully, but the short version is that:

    5 people were assigned to a pro group for him, but 1 never got orders in (Andres), 2 were doing other orders (Beefy and AA), and the 4th ended up submitting kill orders on pever (w&f). Only Shlin showed up and darned near got killed for it. Shlin was "odd man out" a couple of times -- the last time (set up? bad planning?) he got killed trying to vig kill.

    Pever's attack group consisted of 6 named, 4 of whom showed up to do it (sufficient) including w&f and two mafiosi from differing families who were, I believe, trying to establish "Pro-townie" credentials by vig killing pever.

    Was it really an attempt to create a doctor? If so, whoever organized it botched.
    "The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman

    "The urge to save humanity is almost always a false front for the urge to rule." -- H. L. Mencken

  23. #3683
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Capo di Tutti Capi III (Concluded)

    Quote Originally Posted by Askthepizzaguy
    I consider my contribution analogous to a "quarterback". I called several plays and threw several good passes, but I am NOTHING without the offensive line, the defensive line, and the special teams. Everyone on the town side did their part to earn it; they simply made a good call themselves when choosing to associate with my efforts.
    I remember how vulnerable you sounded, when you asked for my help on night five

    I must admit...I really figured you were setting up your own family then..

    I personally think ATPG's play style is like a CIA agent, more then anything. In the end it worked...can you refute it..???

    I admit I was upset when we tricked shlin into killing himself....and also I think one of the Mafia-affiliated guys(I didn't know at the time, so I felt bad) asked if he could join a group, on the very night we were killing him. On ATPG's orders didn't seem very comforting, particularly when ATPG's reply was something along the lines of...."I have no groups available".....I also recall telling him in a PM after we tricked shlin into killing himself "Is that what you told Diana before she died?"(I later apologized, that was a hit below the belt)

    Sasaki, your method of jumping to the Mafia and betraying town is not much better....far as I can see....ATPG's method is the "Pro-townie" play-style....yours is the "Mafia" one neither are really evil or improper... There is a reason ATPG has the "Diamond ones"

  24. #3684

    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Seamus Fermanagh View Post
    5 people were assigned to a pro group for him, but 1 never got orders in (Andres), 2 were doing other orders (Beefy and AA), and the 4th ended up submitting kill orders on pever (w&f). Only Shlin showed up and darned near got killed for it. Shlin was "odd man out" a couple of times -- the last time (set up? bad planning?) he got killed trying to vig kill.
    .


    I am vindicated

    Edit: Just noticed in the pever write-up, it specifically mentioned only 1 protector... strange how I missed the piece of evidence which could have saved my life...

    Edit 2: Even stranger, Andres sent in his orders to protect Beefy before me....

    Edit 3: Oh wait, Andres didn't send the orders to Seamus... (Seamus' name wasn't on the "Sent" list) I need to be more attentive when I am still alive, not when the game is over...
    Last edited by shlin28; 09-27-2009 at 19:20.


  25. #3685
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Capo di Tutti Capi III (Concluded)

    Quote Originally Posted by Xehh II View Post
    Congrats to ATPG for finally catching me although it was too late to some extent, I still managed to get enough kills for a minor victory.
    Ok, managed to cajole the confession out of you, but I do admit that the vigilante group which failed led woad and Khaan and Crazed Rabbit (IIRC) to you a lot faster. I was late to the party on that one; I was maybe the final nail in the coffin, full marks go to the others. I had a hand in organizing the group, but I still was more focused on woad than you because of your early unclear result.
    Last edited by Askthepizzaguy; 09-27-2009 at 19:23.
    #Winstontoostrong
    #Montytoostronger

  26. #3686
    2 cute to execute Member Joooray's Avatar
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    Default Re: Capo di Tutti Capi III (Concluded)

    Yeah ... we won!!

    And I survived!
    I guess betting on one horse and sticking to it can have favorable results after all, fortunately the horse proofed to be the right one. After all I put myself behind Atpg for the mayor part of the game. But hey, this was my first mafia game on the internets I didn't see much other choice for me. Also it was very convenient because frankly I was quite overwhelmed with everything that happened.
    Well I tried my best not to be a pure 'yes'-men for Atpg.

    All in all I definitely spend to much time with this game. But it was most definitely a lot of fun.
    A big thank you to all the players.

    And finally: Amazing work you did Seamus. I'm truly in awe about the effort you must have put in designing this game and the time it took to host it. Thanks a whole for the experience.

    Supreme Victory, The Shadow Fort
    © Crazed Rabbit

  27. #3687

    Default Re: Capo di Tutti Capi III (Concluded)

    Still racking my brain trying to figure out my downfall. I.E. the attack on CDF. The plan (if you've read our quicktopic) was to have CR and Lord Winter kill beskar and give me plausable deniability should CDF be killed. Because CR was in another family the hit had to be sanctioned and the result was the beskar dead and a rather expensive coin left in his mouth. GH then passed on to scottish that he should try a hit on CDF. But some how my family got credited with that kill as well. The coin being left in CDF's mouth as well. This has me utterly confused. Because the plan was always to disassociated ourself with the CDF hit and make it look like a coincidence.

  28. #3688
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Capo di Tutti Capi III (Concluded)

    One question: Who were the four unlucky people who just so happened to kill me?
    BLARGH!

  29. #3689
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Seamus Fermanagh View Post
    I cover this in my write-up more fully, but the short version is that:

    5 people were assigned to a pro group for him, but 1 never got orders in (Andres), 2 were doing other orders (Beefy and AA), and the 4th ended up submitting kill orders on pever (w&f). Only Shlin showed up and darned near got killed for it. Shlin was "odd man out" a couple of times -- the last time (set up? bad planning?) he got killed trying to vig kill.

    Pever's attack group consisted of 6 named, 4 of whom showed up to do it (sufficient) including w&f and two mafiosi from differing families who were, I believe, trying to establish "Pro-townie" credentials by vig killing pever.

    Was it really an attempt to create a doctor? If so, whoever organized it botched.
    The Stranger

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    Anyone who wishes to refer to me as peverlemur is free to do so.

  30. #3690
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Capo di Tutti Capi III (IN PLAY)

    Quote Originally Posted by Sasaki Kojiro View Post
    This is why I don't get the betrayals in this game, why annoy real people for the benefit of fake characters. I would take back some of the people I betrayed in capo II, even though I did that because I felt the game was becoming boring for everyone with the listing of detective results every day.
    I think most of us can differentiate between a game and real life, even when it comes to betrayals. I've always been very blunt about the fact that I play to win. If I can win by betraying a friend, I will do so and apologize after the game is over. That said, I do consider long-term (multi-game) strategy when deciding whether to make such a move. If you betray people too regularly, no one will ever trust you. Without trust, betrayal is impossible in the first place, so it's important to stay faithful pretty regularly. I did that in this game with Andres. He and I paired up relatively early on after we figured out that we were both townies. We talked regularly about whether to stay town or go mafioso, an we both accepted the wiseguy promotion to keep our options open. I considered he and I something of a team at that point and would not have betrayed him. The fact that he died unaffiliated influenced me significantly in accepting the doctor promotion when it was offered. Remaining a wiseguy would have been the best strategic move for me at that point, but I felt like I owed it to Andres to keep working for a town victory because otherwise he would have lost too.

    Seamus: Can you explain how I earned the doctor promotion with only 1 protection?
    Last edited by TinCow; 09-27-2009 at 23:48.


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