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  1. #1
    Part-Time Polemic Senior Member ICantSpellDawg's Avatar
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    Default Re: Arma II + and -

    The Game has a rather steep learning curve, yes. That includes fixing graphical irritants.

    BUT: Once you get over that (for me it was around 7 days) and get a decent feel for the game PARTICULARLY after you take the southern part or Chernarus in the Red Harvest campaign, you will see what I mean. Try the boot camps and log on to tacticalgamer.com servers for a baptism by fire.

    Since the game has been out for just over a month in the US, I'm gonna give it more time for stopyline glitches, but in the mean time, you can't pass this game up.
    Last edited by ICantSpellDawg; 08-04-2009 at 05:42.
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  2. #2
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Arma II + and -

    what about the robot-sounding commands? that was the biggest turn-off for me.
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  3. #3
    Abou's nemesis Member Krusader's Avatar
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    Default Re: Arma II + and -

    Quote Originally Posted by Hooahguy View Post
    what about the robot-sounding commands? that was the biggest turn-off for me.
    They are still in there.
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  4. #4
    Iron Fist Senior Member Husar's Avatar
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    Default Re: Arma II + and -

    Quote Originally Posted by Hooahguy View Post
    what about the robot-sounding commands? that was the biggest turn-off for me.
    They're single soundbits put to gether depending on the command/situation because that is a helluvalot easier than making 2 million perfect soundfiles for all the different possibilities. This is not a linear scripted CoD where you just have the same line in the same situation all the time.


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  5. #5
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Arma II + and -

    true, it would be very hard to do recordings for all those commands, but i do think it could have been done a bit better when it comes to putting together the commands.
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  6. #6
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Arma II + and -

    From what I recall reading, the voices were supposed to be more fluid and natural sounding compared to the ARMA I voices.

  7. #7
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Arma II + and -

    no, clearly theyre not.

    i may just give the demo a try, if im not too involved with cod4. oh wait, im too involved.
    Last edited by Hooahguy; 08-04-2009 at 16:04.
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