A couple of questions to EB team about influence of faction leader traits on a gameplay (I didn't found this to be discussed before):
1) Is it possible to mode in M2TW that access to buildings in tech tree will be additionally restricted by personal traits of a faction leader? It means that otherwise these building would be available to build by a player.
2) Similar question - is it possible to mode that traits of a faction leader will influence on diplomatic stances with other factions? (warlike or peacelike, depending on the leader's approach).
3) If yes to any of them, is it planned to be implemented in EBII, or the player will keep deciding everything like in EBI?
I do not intend to start a longer debate about it, just to get some information, if possible.
Thanks.
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