Quote Originally Posted by Crandaeolon View Post
Far Cry II - It's a shooter that works. No pretentions (Bioshock, I'm looking at you! ), no nonsense. Just a pretty sandbox world with lots of dudes to kill. Almost Painkiller-ish, though nothing can really beat Painkiller, of course.
That would have been fine had they marketed the game as a successor to Doom 3, I hadn't bought it in the first place and would have never complained. They did however say it's a huge immersive world (actually mostly consisting of linear corridors between mountains), that you could do lots of interaction with your friends (that was reduced to a standard game mechanic of they spare you the reload once), that you could play out the different parties against eachother (that was just part of the linear plot), that you could be the big fearsome evil man or the nice guy and help civilians(the civilians thing was a VERY linear and scripted part of the linear plot, your behaviour did not seem to have any influence on anything) and that it would generally be a very immersive world (a country with 10 civilians where every militia, friend or foe, shoots at you regardless with the cheap excuse that you're hired as a super secret superduper mercenary).

I mean yeah, the shooter part was kinda decent but I expected sooo much more from this game and in the end it was just a stream of running from A to B and then back to A while shooting endless streams of ever-respawning dudes on the way.