I do notice the stats. But the animation isn't that much slower that it matters. Also, I've noticed that when equipping a sword, axe, etc. cavalry attack animations seem to be more disrupted then with holding the lance. The problem, in my mind, seems to intensify with the addition of chevrons. With four chevrons and a weapon upgrade, Hetairoi have a 10 lance attack. Their secondary is up to 16 but is no longer double the lance attack. The 10 lance with 0.38 lethality, even with slower animations seems to chew through infantry faster than the kopis with 16 attack and 0.11 lethality. Maybe its just me, but I hardly ever ask my cavalry to switch weapons.
Another question on top of this. Why is the lance AP? If the sarrissa isn't, why the xyston or kontos? Does it have to do with the success of the charge?
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