Results 1 to 15 of 15

Thread: Tournament Feedback

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
    Join Date
    May 2007
    Posts
    3,701

    Default Re: Tournament Feedback

    Things ran quickly and well, which is the most important part. My only complaint is that a number of the rules were not made clear from the start, such as that eliminated participants could win and how captures were made. I took it for granted that since we had an initiative system only the person striking the last blow could make a capture; having those elements not be revealed from the start really makes Louis' more cautious and group based strategy look foolish in retrospect.


  2. #2
    Member Member Ituralde's Avatar
    Join Date
    Jun 2006
    Location
    Germany
    Posts
    1,749

    Default Re: Tournament Feedback

    Really the only thing I missed was the possibility to give more detailed commands. I understand that that makes implementing them quite hard and often lacks accuraccy which leads to misinterpretation and a complete other mess. Still, with the initiative system in place it would have been nice to make some simple if else decisions. If Character A is within my reach I will attack him. Else move towards 0803. Something like that.
    The lions sing and the hills take flight.
    The moon by day, and the sun by night.
    Blind woman, deaf man, jackdaw fool.
    Let the Lord of Chaos rule.

    —chant from a children's game heard in Great Aravalon, the Fourth Age

  3. #3
    Alphonse la Hire Member Rowan's Avatar
    Join Date
    Apr 2008
    Location
    Espoo, Finland
    Posts
    289

    Default Re: Tournament Feedback

    Not knowing who would be moving first really made it hard to plan any proper tactics. I still have no idea how Alph ended where he did on the last round (it seems he was blocked by someone after moving one hex, but there's no one there... must have retreated afterwards or something...). One solution would be more abstract orders but that means more job for the GM and introduces ambiguity.

    Future melees I'd ditch the low/mid/high and do a suitable roll modified by econ's fight abilities (the 50/51 figure). Also: keep different weapon types but maybe give sword, +1 to hit but less damage (1d6 instead of 2d4 maybe?), mace does heavier damage but is harder to defend with so -1 when defending... I don't think lances would be used in a melee so maybe replace it with axe or something, with no bonuses to fighting and damage between mace and sword.

    Alphonse la Hire - Veteran of many battles seeking new employment
    Spoiler Alert, click show to read: 



    Vartholomaios Ksiros
    Grand Master of the Order of St. John
    Prince of Antioch and Protector of Levant

  4. #4
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: Tournament Feedback

    That was at least partly my doing. TheFlax talked to me about this after the tournament. I was worried that it wasn't explicitly made clear in the rules what effect if any being captured had so I suggested for this tournament AG's character still be allowed to place. In future tournaments I expect to have being captured result in being disqualified.

    Quote Originally Posted by Ramses II CP View Post
    Things ran quickly and well, which is the most important part. My only complaint is that a number of the rules were not made clear from the start, such as that eliminated participants could win and how captures were made. I took it for granted that since we had an initiative system only the person striking the last blow could make a capture; having those elements not be revealed from the start really makes Louis' more cautious and group based strategy look foolish in retrospect.

    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO