Results 1 to 17 of 17

Thread: Sweboz question marks

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    EB annoying hornet Member bovi's Avatar
    Join Date
    Jan 2007
    Location
    Norway
    Posts
    11,796

    Default Re: Sweboz question marks

    Sorry I said wrong, I meant export_VnVs.txt. Anyway, it shows that you have a modified file:

    Changed file: .\eb\data\text\export_vnvs.txt (expected checksum e81e15e60d207e5e4571f1a771796dd2, got 09f492937af886a36e2393629801ea03)

    I would think that this is the cause of the problem.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  2. #2
    Member Member TheStranger's Avatar
    Join Date
    Nov 2008
    Location
    Vindobona
    Posts
    110

    Default Re: Sweboz question marks

    Hmm I didn't change anything, maybe it is cause of alex.exe? Don't know.

    So could someone send me that file, would be very nice :)

    edit: the file was changed with alex.exe installation.

    Would be useful if a alex.exe player could send me his file :)
    Last edited by TheStranger; 08-08-2009 at 17:35.

  3. #3
    Member Member TheStranger's Avatar
    Join Date
    Nov 2008
    Location
    Vindobona
    Posts
    110

    Default Re: Sweboz question marks

    It is indeed a bug with the .txt file under alex.exe, because other players have the same problem.

  4. #4

    Default Re: Sweboz question marks

    Code:
    0d80ca932253456f44c501775624cc3e, got 88f7a2053fa803f718ef71c2d02b70f3)
    Changed file: .\eb\data\text\export_vnvs.txt (expected checksum
    Somebody edited that file and saved it using the wrong encoding (the right encoding is UTF-16 or UTF-8). Presumably the file was saved in something like ANSI (or whatever the Windows implementation called ANSI) or ASCII. ANSI and extended-ASCII are not valid Unicode resulting in question marks when the data is interpreted as Unicode.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  5. #5
    Member Member TheStranger's Avatar
    Join Date
    Nov 2008
    Location
    Vindobona
    Posts
    110

    Default Re: Sweboz question marks

    Would anyone be so kind to attach the unmodified (vanilla EB) export_vnvs.txt? :)

    Then I could add the traits needed for Alexander manually and save it with the right encoding.

  6. #6
    Member Member TheStranger's Avatar
    Join Date
    Nov 2008
    Location
    Vindobona
    Posts
    110

    Default Re: Sweboz question marks

    I've overworked the file so all letters show under ALX.exe as it should be. If anyone needs the file feel free to contact me. The file is too big to attach.
    Last edited by TheStranger; 12-18-2009 at 03:01.

  7. #7

    Default Re: Sweboz question marks

    Quote Originally Posted by TheStranger View Post
    I've overworked the file so all letters show under ALX.exe as it should be. If anyone needs the file feel free to contact me. The file is too big to attach.
    I am interested too in this file, could you please send it or host it in a filehosting website?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO