Leave AI alone until 250. Otherwise they will go down easy.
Leave AI alone until 250. Otherwise they will go down easy.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
I'm playing a VH/M Hayasdan campaign, it's going better. Still managed to take Kotais and Mtiskheta? fairly easily, but I'm going to just hunker down in those 3 cities for a bit and hope the AS doesnt break the alliance with me yet . Seems more fun than the Romans, the Sweboz, or the Arverni, who I have tried before. Sweboz WAS pretty fun though maybe I'll play them next. But they got too strong after I took Denmark Scandanavia and the surrounding settlements to the east of me. Maybe with VH/M instead of H/M like I had them on, it wouldn't be such a big deal. Plus I was still poor as hell, so yeah sounds fun too. Thanks for the Help though, Hayasdan seems pretty neat.
Use house rules, the only safe way to get very difficoult campaigns with any faction.
If u want to really pick a challange, go to the script, add control (insert another non Roman faction that still alive and AT WAR with you). And play the rest controlling that faction against a huge Juggernaut that you just made, pretty interesting if u can beat them back and even exterminate them...
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
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Also known as SPIKE in TWC
Spoiler Alert, click show to read:
Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
Skipped essays: Serbian migration into the Kingdom of Hungary in the 18th century, The Order of Saint John in the Kingdom of Hungary
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