Quote Originally Posted by dejan07 View Post

I am looking in the DESCR_BATTLE_MAP_MOVEMENT_MODIFIERS.txt but it seems that this file changes the speed of all units.Hmmmm...
Which file determinates the speed of the shieldwall?!
Yeah, that is expected. Phalangites travel just as fast as other units. Phalanx formation is what makes them slower. You need to find a file that governs the phalanx formation properties. And something tell me that is hardcoded.

It seems like something CA would leave open, but if phalanx formation was not hardcoded, then why did the EB team not give it special stats, like the shield bonus designed to make a phalanx more vulnerable to rear/flank attacks, but instead applying the shield bonus to just the formation, and not the whole unit as a default?