Just the unit number restrictions. Some peopel want it. And yes, it would have to be the infantry generals for KH. I would not recommend that with the current format. Only cavalry generals can effectively cheese it when it hits the fan.
BTW- Does everyone understand the scoring system?
You get points for winning. If you lose and your general dies in the same battle. Your score resets. At the end of the month, your final standing is the HIGHEST SCORE YOU GOT THAT MONTH.
Last edited by antisocialmunky; 08-17-2009 at 13:15.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
true that...an extra heavy cav unit would be much more useful than an inf. one too...especially since i can already bring all the heavy inf. that i want and still be within limits of 12...still if the cav factions would like this rule, i am with it ...my gen would be a spartiate anyways..
and yup i think i got that..
To be honest, I rather make it so that if you take one general, you have to take another of the same bodyguard unit. Otherwise, they can steam roll the enemy with that 25% more heavy cav.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
hmmm..i thought about that too but that guy would be sacrificing a complete unit(out of the 20) for a half one..so i think he would tend to get outnumbered.. it should balance out..
BTW - i just looked at the first page..love the smiley tally counting mech...the total scoreboard will look awsm if we get more matches...![]()
my PC broke :(
That's too bad. Was it software or hardware.
I know that most people in the N. Hemisphere are returning to school and such but I'm still surprised at the lack of games...
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
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