Yes, they were in guard mode. I usually keep my spearmen in guard mode. ...unless they are fighting units with longer pikes (e.g. phalangites).
Does guard mode lets your units fight forever without getting tired? Wouldn't this give a huge and unrealistic advantage to units that fight better in guard mode? Is this hard coded? Is there a way to go around it? (short of turning off the guard mode?)
Responding to other questions raised above:
My triariis were newbies. I try to use new recruits in the front line.
I agree triariis, hoplites and phalangites should be able to hold a narrow point against superior odds. But holding it forever without getting tired? ...that seems excessive.
The computer has thrown falx units at my bridge squads. They caused more casualties. However, the surviving defenders never got tired.
I am sure a human opponent would do a much better job than the computer AI. Still, the fact remains that my bridge holders never get tired, after slaughtering 10 times their own number through non stop fighting.
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