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  1. #1
    Member Member Valion's Avatar
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    Default Maxing the Chevrons?

    Is this even possible in EB? I mean a unit having 3 golden Chevrons. In my game retraining is the only thing i take advantage of seeing i fight all my battles where i am outnumbered and at a disadvantage with troop quality seeing most of my army is composed of regional troops. This is regarding a double golden chevron Triarii maniple i recently retrained and since then has fought 3 major battles and are now down to 32 men with over 1000 kills. How much more will it take for them to get the last chev? this by far has been the longest for a unit of mine to gain experience.

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  2. #2
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Maxing the Chevrons?

    I have had nomad generals get it when they are down to the last few men in the unit, it usually goes down after the battle and always after a few turns when the unit is replenished. I have never had a non-general unit even get 1 gold chevron to be honest, those Triarii must be killing machines.

  3. #3
    urk! Member bobbin's Avatar
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    Default Re: Maxing the Chevrons?

    The increases in XP levels are not linear ie: it takes more kills to advance from level 8 to 9 than it does from level 2 to 3.

    IIRC it follows something called a Fibonacci series, which if i understand correctly means that the number of kills required for a soldier to reach 3 gold chevrons would be the sum of the number of kills required for 2 gold chevs plus the number of kill required for one gold chev. Also remember that RTW tracks xp by the soldier and not by unit what you see in the game is a average.
    Last edited by bobbin; 08-12-2009 at 15:55.


  4. #4
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: Maxing the Chevrons?

    Yes, I have had a Lusotannan bodyguard (faction leader) get 9 chevrons.
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  5. #5
    Member Member Andronikos's Avatar
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    Default Re: Maxing the Chevrons?

    I have had few FMs with 3 gold chevrons and it seemed that they got them out of nowhere.



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  6. #6
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: Maxing the Chevrons?

    Quote Originally Posted by Andronikos View Post
    I have had few FMs with 3 gold chevrons and it seemed that they got them out of nowhere.
    Ancillaries might be the cause of that. I know that the "Bodyguard" ancillary automatically grants a FM around 4-5 chevrons.
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  7. #7
    urk! Member bobbin's Avatar
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    Default Re: Maxing the Chevrons?

    That might be the starvation trait doing that. It can reduce the xp level beyond 0 so it ends up at 9.
    Last edited by bobbin; 08-12-2009 at 15:57.


  8. #8
    Member Member Valion's Avatar
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    Default Re: Maxing the Chevrons?

    Quote Originally Posted by bobbin View Post
    The increases in XP levels are not linear ie: it takes more kills to advance from level 8 to 9 than it does from level 2 to 3.

    IIRC it follows something called a Fibonacci series, which if i understand correctly means that the number of kills required for a soldier to reach 3 gold chevrons would be the sum of the number of kills required for 2 gold chevs plus the number of kill required for one gold chev. Also remember that RTW tracks xp by the soldier and not by unit what you see in the game is a average.
    Thanks for this bit of info, a question though about RTW tracking the xp per soldier does that mean when i retrain it restarts to 0? if so will i get a better chance of gaining the last chevron if i merge my single golden chev triarii with some 600 kills with my 32 double golden triarii?(although i would prefer not to)

    Quote Originally Posted by johnhughthom View Post
    those Triarii must be killing machines.
    Oh you have no idea
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  9. #9

    Default Re: Maxing the Chevrons?

    I think the chevrons are overpowered in Rtw i like the Mtw2 chevron system much better.
    If i could only change it...

  10. #10

    Default Re: Maxing the Chevrons?

    Quote Originally Posted by Valion View Post
    Thanks for this bit of info, a question though about RTW tracking the xp per soldier does that mean when i retrain it restarts to 0? if so will i get a better chance of gaining the last chevron if i merge my single golden chev triarii with some 600 kills with my 32 double golden triarii?(although i would prefer not to)


    Oh you have no idea
    No. It was mentioned yet: the unit xp is the average of the xp of all the individual soldiers in the unit. If You merge men from 1 with men of 3, what is the calculation of the new average?

  11. #11
    urk! Member bobbin's Avatar
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    Default Re: Maxing the Chevrons?

    Quote Originally Posted by Valion View Post
    Thanks for this bit of info, a question though about RTW tracking the xp per soldier does that mean when i retrain it restarts to 0? if so will i get a better chance of gaining the last chevron if i merge my single golden chev triarii with some 600 kills with my 32 double golden triarii?(although i would prefer not to):
    Not entirely sure but I remember read somewhere that retraining units means the new soldiers have the same xp as the average of the unit, so if you retrained that double gold chev unit it would stay at that level.

    Not sure if this is true though because i'm sure i've seen units occasionally go down a level when retrained. That said though for getting higher chevs retraining is better than merging in my opinion.

    edit:what i said first seems to be the case
    Last edited by bobbin; 08-12-2009 at 19:43.


  12. #12

    Default Re: Maxing the Chevrons?

    Quote Originally Posted by bobbin View Post
    retraining units means the new soldiers have the same xp as the average of the unit, so if you retrained that double gold chev unit it would stay at that level.
    Not true.
    Last edited by Tollheit; 08-12-2009 at 20:02.

  13. #13
    urk! Member bobbin's Avatar
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    Default Re: Maxing the Chevrons?

    Quote Originally Posted by Tollheit View Post
    Not true.
    Did you read the link I posted? There's two outcomes from retraining (RTW1.5)
    Quote Originally Posted by Severous View Post
    I proved that retraining can have two outcomes:
    - Replacements come in with 0 experience
    - Replacements come in with average of exiting men (lets say exp = 2)

    In your 80 man 2exp unit there are an estimated 160 experience points among your 80 men. If 40 more arrive with 0 exp you now have 120 men with 160 exp between them. Average is probobly now 1exp.

    Yet if the second outcome occurs you would gain 40men each with 2exp..thus now have a unit of 120 men with 240exp....ie 2exp unit still.
    Last edited by bobbin; 08-12-2009 at 20:43.


  14. #14
    Member Member Valion's Avatar
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    Default Re: Maxing the Chevrons?

    Quote Originally Posted by bobbin View Post
    Not entirely sure but I remember read somewhere that retraining units means the new soldiers have the same xp as the average of the unit, so if you retrained that double gold chev unit it would stay at that level.

    Not sure if this is true though because i'm sure i've seen units occasionally go down a level when retrained. That said though for getting higher chevs retraining is better than merging in my opinion.

    edit:what i said first seems to be the case
    That seems to be the case., thanks for that link! Now i dont have to worry about retraining my triarii's yet again. Although i still have to say the last chevron is quite persistent
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