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  1. #1

    Default colonizing

    First of all I want to say I love your mod...it has been great fun to play it.

    After reading the "romani" preview, my question is if the colonization option will be available for every faction, in ways similar to that of the romans. To be able to raise factional troops in newly conquered provinces, even if you don't have historical evidence of certain faction doing that.

    Continue the good work

  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: colonizing

    Quote Originally Posted by Raiuga View Post
    First of all I want to say I love your mod...it has been great fun to play it.

    After reading the "romani" preview, my question is if the colonization option will be available for every faction, in ways similar to that of the romans. To be able to raise factional troops in newly conquered provinces, even if you don't have historical evidence of certain faction doing that.

    Continue the good work
    No, we are not in the position of creating unrealistic representations of factions.

    Foot
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    Hayasdan Faction Co-ordinator


  3. #3
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: colonizing

    Not even Greek Colonies :-p?
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  4. #4

    Default Re: colonizing

    Greek colonies were common, so they'd possible be in EBII.

    'Let no man be called happy before his death. Till then, he is not happy, only lucky." -Solon


  5. #5
    Strategos Autokrator Member Vasiliyi's Avatar
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    Default Re: colonizing

    Arent greek colonies already represented? I mean you can recruit greek units in the crimian, asia minor, taras, massalia, tolosa, and emperion. Isn't that technically the same thing?

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  6. #6
    EBII Mod Leader Member Foot's Avatar
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    Default Re: colonizing

    Quote Originally Posted by Vasiliyi View Post
    Arent greek colonies already represented? I mean you can recruit greek units in the crimian, asia minor, taras, massalia, tolosa, and emperion. Isn't that technically the same thing?
    That assumes that recruitment will be the same in EBII as it was in EBI, which, if you had read the People of North Africa preview, you would know is not to be the case.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  7. #7

    Default Re: colonizing

    Quote Originally Posted by Raiuga View Post
    First of all I want to say I love your mod...it has been great fun to play it.

    After reading the "romani" preview, my question is if the colonization option will be available for every faction, in ways similar to that of the romans. To be able to raise factional troops in newly conquered provinces, even if you don't have historical evidence of certain faction doing that.

    Continue the good work
    Should have made the question differently.

    But "colonization" will be possible even in regions that the romans did not historical conquered?

    Keep the good work...and be happy because you make me happy

    Yours truly,
    Raiuga

  8. #8
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: colonizing

    Quote Originally Posted by Raiuga View Post
    But "colonization" will be possible even in regions that the romans did not historical conquered?
    If EB1 is any guide, they probably will. EB1's Romans can turn Germania into a province, which they historically tried and failed. However, this probably won't be possible (or at least be very, very difficult) in some provinces, like the steppe.
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