While playing EB, I've noticed that some buildings don't change anything or change more than they say they will. For example, when starting a Getai campaign, building a market doesn't help your economy at all. Also, in my Romani campaign, doctors give a 1% population growth bonus while sewers give .5% even though both take the same amount of turns to make and both supposedly give "5% health bonus". The first level granaries also seem to not give the 0.5% population growth most of the time.![]()
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