How is it determined when a piece of siege equipment catches on fire? Does it have some kind of hidden hp? Or is it random?
Archer towers are fairly decent at this. One would think that archers would be similarly effective. However, this does not seem to be the case. How does this come into play with the first question? Are archers any good at this, or should I just train more melee infantry and stick them on the wall at the siege tower exit (the enemy seems to die surprisingly quickly that way, not sure why).
I ask this because as Rome I have held off the Egyptians at Lepki probably 10 times with the help of very large stone walls, some merc phalanx, and Garamantines. They siege, I shoot their siege towers and battering rams and send some fast infantry to take out the sap points (why can't cavalry attack them?).
But sometimes one siege tower remained, so I tried Numidian archers with flaming arrows. I shot over 2000 flaming arrows into that siege tower, and it refused to go down. They usually catch fire after maybe 30 shots from archer towers. But I had an archer tower shooting at it, also! So the number of arrows until they catch fire seems to be pretty random and much, much worse for regular archers.
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