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  1. #1
    Senior Member Senior Member Tomisama's Avatar
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    Default Napoleon: Total War

    For those of you reading about Napoleon: Total War, an official announcement will be made this week. Please stay tuned for further details at www.totalwar.com.

    Thanks,

    Mark O'Connell
    (aka SenseiTW)
    http://shoguntotalwar.yuku.com/topic/53425?page=4

    What have you heard about this one?
    HONOUR IS VICTORY - GO WITH HONOUR - KEEP THE CODE

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  2. #2

    Default Re: Napoleon: Total War

    Well, Now we know that indstead of working on fixing the core game theyre off making an expansion that they will charge us another 20 bucks for... kind of like the unique units that they didnt finish on time and ended up charging us for

    What a joke

    Fix MP before you decide to do an expansion for gods sake!

  3. #3
    Member Member Tsavong's Avatar
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    Default Re: Napoleon: Total War

    You mean like they have done with every other Total War game to date?

  4. #4
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Napoleon: Total War

    As announced in IGN, this aint an expansion. Its a new title.

    As Med 2 was to Rome. As Med was to Shogun.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
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    Anyone who wishes to refer to me as peverlemur is free to do so.

  5. #5
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: Napoleon: Total War

    The Napoleon game will not be out until Feburary next year. Until then they are still working on Empire.

    Hi guys,

    Just to confirm - we are going to continue supporting Empire: Total War with content and Update 1.4 is well in development.

    Thanks,

    Mark O'Connell
    (aka SenseiTW)
    Hello everyone, today's update is about the upcoming 1.4 update.

    The focus for the update has been AI, both campaign and battle along with improvements to sieges and the naval rebalancing. A lot of work has been put into the campaign and diplomacy AI, focusing on how it wages war, makes alliances and peace as well as use of naval invasions. Battle side improvements have been made to most areas of the AI with the focus on the siege AI which has had major changes made to it. Sieges have also had a lot of work done on them with a lot of bugs fixed, improvements made to pathfinding and how guns and troops on walls work.

    Below is a list of some of the fixes that will be in 1.4:

    - Fix for auto unlimbering causing the attack order to terminate prematurely resulting in an inability to stop the unit from firing.
    - Fix for troops on fort walls not using fort gun range when judging when to fire on enemy troops.
    - Fix for fort guns using wrong targeting formula.
    - Fixes to fort pathfinding and use of ropes.
    - Multiplayer soft lock fixes.
    - Fix crash in quotes table.
    - Cumulative updates to improve AI invasion behaviour.
    - Bug fixes and improvements to AI counter offers.
    - Improvements to AI diplomatic valuation of military access and alliances.
    - Fix for wind sounds not working in naval battles
    - Fixed ship wakes not always working.
    - Fixed potential crash disembarking agents from navies.
    - Fixed armies not being booted out of regions when losing military access gained by joining an ally in war.
    - Improved AI diplomacy valuation of technologies.
    - Fixed reinforcements from unreachable positions.
    - Balance of power fix for attack of opportunity.
    - Fixed bug that was causing issues with embarking an army containing multiple characters.
    - Minor tweak to stop some ship sails endlessly play furling sound.
    - Fixed path blocked bug (pathing into ZoC).
    - Diplomacy counter-offer improvements.
    - Fix for fast forward not working as intended on some PCs. Will always speed up if camera is still, if camera moves fast forward will be as fast as possible on each PC.

    p.s. Mark say's hi everyone
    http://www.sega.com/games/napoleon-t.../?t=EnglishUSA
    Last edited by Tomisama; 08-20-2009 at 00:54.
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  6. #6
    Member Member Tsavong's Avatar
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    Default Re: Napoleon: Total War

    Quote Originally Posted by pevergreen View Post
    As announced in IGN, this aint an expansion. Its a new title.

    As Med 2 was to Rome. As Med was to Shogun.
    So they say but it looks to me to be more like Kingdoms to Med 2, BI to Rome or VI to Med etc, just you wont need Empire to use it.

  7. #7

    Default Re: Napoleon: Total War

    did they hire the lordz mod group to do this title?

  8. #8
    Member Member KrooK's Avatar
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    Default Re: Any oldie there reading this?

    Some Poles tested ntw - they have mixed feelings. Multi seems to be just a bit better. They weren't able to check connections, crashes and similar but
    balance isn't well. Art range still buggy, something wrong with cavarly.
    John Thomas Gross - liar who want put on Poles responsibility for impassivity of American Jews during holocaust

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