Game Requirements: METWII 1.3 (No Kingdoms) With BC 2.02
Alright, First of all we're gonna vote on 2 options.
Either we have No Spies and Auto Resolve on.
(Upgrading barracks for better quality soldiers, better general qualities most important)
Or we have Spies + No Auto resolve on.
(AKA "Agent Wars")
They don't work if mixed with eachother.
(Due to the fact that some people, like me have learned how to destroy armies of over 1000, with just 50ish men. =p) (Also, Auto Resolve has been alittle bit more concentrated on fixing it up and being even It depends largely on quality of troops + General leading them.) Noting that you need to spend time preparing an army before sending it off)
List:
ERE
Turks
Armenia
Georgia
Jerusalem
Ayyubids
Abbasids
Seljuks
Kypchaks
Shahs
Ghazni
Ghorids
Marukia
Sindh
Rajupts
Oman
======================================
Merlox : Shahs (No spies) (Marukia Spies)
Lemongate: Seljuks
Phonics monkey : KOJ
Bara : Ayyubid
MerlinusCDXX: Abbasid
Ramses! : ERE
Cultured : Armenia
Civic: Rajupts
Ironfist : Ghorids
Quirl al-Mustafa Mubarak : Kypchak
Thanatos to the Omanis,
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