I like HoMM5 a lot too. I'm not able to give a completely fair judgement on the games as I've played most of HoMM5+expansions and only a little of HoMM2/3+expansions, however the fact that I got all of them at the same time and ended up playing HoMM5 most says something.
I think 5 suffered from a situation where it couldn't get anything right for the hardcore fans. I saw it panned for being to similar to HoMM3, and, like HoMM4, panned for each thing it did differently no matter how minor that thing was. It lacked things that HoMM3 gained in its expansion packs - most notably the random map generator - and got panned for that too, to a degree understandably. It got panned for being 3D, got panned for being ugly, got panned for being too pretty and machine intensive. For some reason a portion of the community really had it in for the developers too; the treatment they got from some stands out in my mind as some of the most unjustly abusive that I've witnessed on the internet.
H0MM5 did have problems though. Its story is dire, as is the voice acting. The earlier games have it beat there. The AI of the release version was quite scripted and struggled if it was expected to act without a guiding hand from above, though most of the campaign was scripted so it wasn't obvious all of the time. The game was brutally difficult on release too; some scenarios became impossible to beat if you didn't rush and capture specific cities within the first week. The AI and difficulty were smoothed out during patches. The game as it stands now is very nice.
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