Worse and worse? This game is lightyears better than Medieval 2 in nearly all ways. The only major complaint that I have is that diplomacy seems to be getting more and more rudimentary. It has been broken since before I can remember, but this game brings Fail to an epic level.
There are simple things that they could do to make it better. Lend/lease of troops and assets is one - such as the lease a fort, ship, port or a few units for a set number of turns or outright sale/gift. They should create an ownership angle to protectorates, where special troops can be recruited, assets used and the land would count as yours for purposes of victory.
Additionally, "nation creation" is a must. Puppet governments taken from a pool of potential regional claimants has to exist in Napoleon TW since the theater was plagued with them during the Empire.
I want night and fog for land and naval battles - I don't see how this would hurt performance if it was thick enough.
Plus - break up the stupid native americans. They never had an empire powerful enough to direct the fall of the colonies in a uniform way. make them strong, but come up with a tribal system - maybe various portable powers like in barbarian invasion.
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