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  1. #1
    Member Member mountaingoat's Avatar
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    Default multiple weapon skins?

    will there be multiple weapon skins for certain units in the game? i know in MTW2 you can add this function .. so that one unit may have several different weapons (with the same animation ) .. this would be nice to add variety to certain units that i am sure did not use one uniform weapon .. although i guess it might take some work to add .. possibly in a few releases after the original?

  2. #2

    Default Re: multiple weapon skins?

    We use this to some extent already; some units having multiple types of swords or spears for instance.

    One thing we won't do is mixing different weapon types. That is you won't see an ax and sword short in the same unit because those two weapons were wielded very differently which is not possible to model if you have only one set of animations to go with *all* soldiers in the unit. (You'd get weird effects of some axeman trying to prod his opponent with his ax, or a short swords being wielded as if they were axes; in other words: ridiculous.) Plus creating satisfactory statting rules becomes a lot more difficult this way.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  3. #3
    Member Member mountaingoat's Avatar
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    Default Re: multiple weapon skins?

    yeah would figure that animation would need to stay the same for each solider in the unit ( engine limit ) and also how would you even stat the unit if half carried 2h swords and the other half a spear.


    nice about the work already being done

  4. #4

    Default Re: multiple weapon skins?

    I think you should see for yourself. Look at a couple units in from the previews (especially the Romani one which features a nice render of all the weapon types).
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

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