Yes, it should be scary if you're near it but if thsoe guys are a few hundred meters down the line, its unrealistic.
Yes, it should be scary if you're near it but if thsoe guys are a few hundred meters down the line, its unrealistic.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Only the bee/diseased trait wouldn't be any more realistic, since that would only effect those attacked, when attacked. The naked guys scared the enemy - and not just the specific guys they attacked - long before that by their look, their sound, their reputation and their crazy, drugged up charge... not to mention their Superman-like stunts such as pulling javelins out of their chests and throwing it back before they charge.
The scare trait might not be perfect, but it is IMO the best option available.
What?
Didn't someone mentions that Gaesatae were going to be revised in EBII?
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
No drugs. No evidence.
Yes.
Edit- Since I got a PM from Ludens, I guess I should make myself clear. This isn't some crusade against the team. Your game is fantastic and deep and intellectual. However, in a few spots, for whatever reason, some theoretical or a-historical content made it into the game.
I don't think there's anyone on the team who still (at least publicly) believes any of the fantastical things added by you-know-who, but unfortunately a lot of the members here today weren't around when these facts were in contention.
If people bothered checking their assertions before posting them, we wouldn't have this issue. But unfortunately a lot of people are content with simply hearing it from someone else. Again, I'm not attacking the team, I'm attacking the lack of intellectual rigor exhibited on the forums.
Last edited by lobf; 08-31-2009 at 23:05.
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