Results 1 to 29 of 29

Thread: 1.3.1. Ridiculous "gameplay" adjustments by CA

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    A Livonian Rebel Member Slaists's Avatar
    Join Date
    Sep 2004
    Posts
    1,828

    Default 1.3.1. Ridiculous "gameplay" adjustments by CA

    We know, if we play Britain, France, UP (possibly some other Western European factions) then Marathas are 99% likely to take over India by 1715. Now, try Russia on H and try getting a trade agreement with Marathas (who seem to be doing OK until that point). OK, you succeed. Guess what, by 1711, Marathas are eliminated by Mughals...

    Complete

    On a similar note. Playing as Russia, from the game start, the faction is allied with Denmark and Poland. Sweden declares war on Denmark. Fine. Russia joins in to defend its ally. Some 5 years into the war, Russia notices a huge buildup of Danish forces near the northern end of Karelia and Finland. Do you think, that buildup was created to attack the common enemy, Sweden, who was, at the time, blockading all Danish trade? No! Swedish rading parties were completely ignored by the Danish (likewise, the Danish [camping out on the Swedish ground] were ignored by the Swedish raiding parties), while the Danish force was being built up to break the alliance (having "very good relationship") and attack Russian Karelia a couple turns later...

    Complete again.
    Last edited by Slaists; 08-28-2009 at 04:21.

  2. #2
    the G-Diffuser Senior Member pevergreen's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    11,585
    Blog Entries
    2

    Default Re: 1.3.1. Ridiculous "gameplay" adjustments by CA

    What was your position with the Danes? Was it negative?

    What! Factions become a force! Heavin forbid!

    Not like Selucids could do it, or Egypt, or Persia, or Julii, Gauls, Spain, Britain.


    Someone emerges as a clear winner, its always been like that.

    as I see it, you take over your part of the world, someone else has become the major faction. Or would you rather have multiple small factions that are just steam roll material. Or an actual opponent.
    Last edited by pevergreen; 08-28-2009 at 06:33.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  3. #3

    Default Re: 1.3.1. Ridiculous "gameplay" adjustments by CA

    The AI in ETW is a joke. Once you have past the first 8-12 turns it is over. The only way it can create you some problems is if backstab's you, or to do something very stupid, witch it does very, very often. AI's only idea of strategy planing is to trow everything it has on you ASAP. And this is it. No logic, no planing no intelekt.

  4. #4
    A Livonian Rebel Member Slaists's Avatar
    Join Date
    Sep 2004
    Posts
    1,828

    Default Re: 1.3.1. Ridiculous "gameplay" adjustments by CA

    Quote Originally Posted by pevergreen View Post
    What was your position with the Danes? Was it negative?

    What! Factions become a force! Heavin forbid!

    Not like Selucids could do it, or Egypt, or Persia, or Julii, Gauls, Spain, Britain.


    Someone emerges as a clear winner, its always been like that.

    as I see it, you take over your part of the world, someone else has become the major faction. Or would you rather have multiple small factions that are just steam roll material. Or an actual opponent.
    My relationship meter with the Danish was around +150 at the time they declared war.

  5. #5

    Default Re: 1.3.1. Ridiculous "gameplay" adjustments by CA

    Quote Originally Posted by Slaists View Post
    We know, if we play Britain, France, UP (possibly some other Western European factions) then Marathas are 99% likely to take over India by 1715. Now, try Russia on H and try getting a trade agreement with Marathas (who seem to be doing OK until that point). OK, you succeed. Guess what, by 1711, Marathas are eliminated by Mughals...

    Complete

    On a similar note. Playing as Russia, from the game start, the faction is allied with Denmark and Poland. Sweden declares war on Denmark. Fine. Russia joins in to defend its ally. Some 5 years into the war, Russia notices a huge buildup of Danish forces near the northern end of Karelia and Finland. Do you think, that buildup was created to attack the common enemy, Sweden, who was, at the time, blockading all Danish trade? No! Swedish rading parties were completely ignored by the Danish (likewise, the Danish [camping out on the Swedish ground] were ignored by the Swedish raiding parties), while the Danish force was being built up to break the alliance (having "very good relationship") and attack Russian Karelia a couple turns later...

    Complete again.
    While the AI decision making is ludicrous to non existent, my experience was completely different. Playing as Russia Marathas completely dominated India even with a trade agreement with me, while the Danes have never bothered me.

  6. #6
    Villiage Idiot Member antisocialmunky's Avatar
    Join Date
    Feb 2005
    Location
    ゞ( ゚Д゚)ゞ
    Posts
    5,974

    Default Re: 1.3.1. Ridiculous "gameplay" adjustments by CA

    Eh... the title of this thread is misleading, I thought you were going to talk about rifled dragoons and such quakery.

    I want my money back!
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  7. #7
    A Livonian Rebel Member Slaists's Avatar
    Join Date
    Sep 2004
    Posts
    1,828

    Default Re: 1.3.1. Ridiculous "gameplay" adjustments by CA

    Quote Originally Posted by antisocialmunky View Post
    Eh... the title of this thread is misleading, I thought you were going to talk about rifled dragoons and such quakery.

    I want my money back!
    Nobody's stopping you from expanding from the OP here. The title covers it all.

  8. #8

    Default Re: 1.3.1. Ridiculous "gameplay" adjustments by CA

    It's only safe to ally with someone if you don't share a border with them.

  9. #9
    Senior Member Senior Member Fisherking's Avatar
    Join Date
    Feb 2005
    Location
    East of Augusta Vindelicorum
    Posts
    5,575

    Default Re: 1.3.1. Ridiculous "gameplay" adjustments by CA

    Quote Originally Posted by A1_Unit View Post
    It's only safe to ally with someone if you don't share a border with them.
    No! That is not safe either.


    I played a French Campaign. The turn after I got a trade agreement with the Marathas they were blockaded. That lasted until I went to India and cleared the blockade in about 1780 or so.

    Usually they clear ports every 20 years or so but not this time. A 75 year blockade is a bit much.

    I think that other than the bugs and the over generous economy, this game started well but the AI and Diplomacy changes have mostly been mistakes.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO