Welcome to the Org,
CenturyGamer.
As for whether or not the Almos regularly become a superpower, it depends on which version of the game you're talking about
: In vanilla MTW 1.1, yes the Almohads would frequently become one of the major factions. In MTW/VI 2.01, however, they're much more passive and hardly expand at all. (Indeed, the Spanish will often wipe them out in Viking Invasion and become a superpower themselves.)
A major factor in this is that the Almohads' AI behavior was changed with the release of Viking Invasion. Whereas in vanilla MTW their behavior was set to something like "muslim_expansionist", in VI their behavior was changed to "muslim_peaceful" (or something to that effect).
A number of mods have subsequently changed the Almos' behavior yet again, usually to something like "muslim_builder" (or "muslim_defensive"? I can't remember now). This is usually the best of both worlds, as the Caliphate will at least attempt to expand to a degree, but at a much more reasonable pace.
Bookmarks