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  1. #1
    The Dam Dog Senior Member Sheogorath's Avatar
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    Aug 2006
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    Default Re: Evil Genius

    I found it quite replayable. Building different base configurations and styles, using traps, not using traps, all of it changes the game quite a bit.

    I had some fun trying to figure out the optimum position for base entrances without exposing myself to the agents too much.

    My main problem with the game was always those *&%@# soldiers. Take one step out of line and your whole island is flooded with ULTRA ELITE SOLDIERS OF DOOM who mow down your minions like nobodies business. And the firefights freak out the tourists, who run back home and tell the government how mean you are, which results in more soldiers....
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  2. #2
    Devout worshipper of Bilious Member miotas's Avatar
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    Default Re: Evil Genius

    That's why I built a big freezer, tagged everyone for death and left the base on constant yellow alert. You'd think that the governments would get suss about what's basically a second bermuda triangle but hey, pollies are stupid right?

    - Four Horsemen of the Presence

  3. #3
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: Evil Genius

    Speaking of constant yellow alert, a handy trick for those who don't know it:
    If you click the alarm button (red or yellow) a second time, the alert level stays the same, but the siren stops.

    Useful trick if you wan't to avoid having to have everybody drop what they're doing to run and get guns every ten minutes.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

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